Cinema 4D for Character Creation

By Aarón Martínez
Illustrator and 3D designer. Ciudad de México, Mexico.
On Domestika since 09/05/2015
, Illustrator and 3D designer

Learn how to model, texturize, light, and render 3D characters in a professional way

  • Domestika Basics 6 courses Best Seller
  • 100% Positive reviews (68)
  • 2724 students
  • Audio: Spanish
  • Spanish, English, Portuguese, German
Cinema 4D for Character Creation

Learn how to model, texturize, light, and render 3D characters in a professional way


  • 100% Positive reviews (68)
  • 2724 students
  • 6 courses
  • Online and at your own pace
  • Audio: Spanish
  • Level: Beginner
  • 59 Lessons (9h 11m)
  • 70 downloads
  • Available from the app
  • Spanish, English, Portuguese, German
  • Unlimited access forever


Domestika Basics · 6 courses included

A simple and intuitive way of learning how to use 3D software such as Cinema 4D is to focus on the creation of characters. Through the use of basic shapes and some tools, you can achieve a complete understanding of the program that will help you face increasingly complex projects.

Illustrator and 3D designer Aarón Martínez develops a complete methodology to learn how to use Cinema 4D in 6 courses, in an intuitive way, allowing for grand results in little time.

If you want to increase your knowledge of 3D design with Aarón, you can also take some of his other courses: Characters in Cinema 4D: from the Sketch to 3D Printing, Prototypes and Product Viewing in Cinema 4D, Compositions with Cinema 4D and OctaneRender, 3D Illustration with 4D Cinema 4D.

Start by getting to know the software’s interface, as well as the differences between some versions; see different ways of navigating the program, the creation and modification of the objects, hierarchies, and more.

In the second course, get your first introduction to character design, creating them from scratch and without references, using the software’s basic tools, to create shapes and add color.

Continue learning how to create characters using fruit and vegetables as a reference, introducing tools and techniques such as symmetry, lighting, and the use of different materials.

Next, use food and packaging as your references to learn how to simplify shapes and the modeling of objects. See how to add eyes, mouths, hands, and spline projections.

In the fifth course, learn how to model animals and plants, and start to use tools such as Pose Morph to change positioning and expressions.

Let your imagination take its course in the sixth and last course of this Domestika Basics, modeling people and monsters with a variety of horns, eyes, noses, hair, and mouths.

Technical requirements


⦁ A computer with Windows 7 (or higher) or macOS 10.7 Lion (or higher).
⦁ Cinema 4D R16 or higher. You can download it on the Maxon website.


Reviews

2724 Students
68 Reviews
100% Positive ratings

Aarón Martínez

TeacherPro
Illustrator and 3D designer

Aarón Martínez is an illustrator and product designer. His creations are aimed at real and visual function, something he achieves by carefully observing the environment, materials and textures. His work spans several disciplines, from creating 3D characters for advertising or design objects, to designing machines that detect cancer.

He works as a freelance for various brands and agencies such as: Autodesk, Nexus studio, Enormous Brands, Cisco, Grupo W, Volkswagen, Flock, Moi, BBmundo, Usbek & RIka, History Land, etc. In addition, he is a professor of 3D modeling and vector illustration.


Contents

Course 1 - Introduction

  • U1

    Presentation

    • Presentation
  • U2

    Cinema 4D r21 and its differences between versions

    • Cinema 4D r21 and its differences between versions
  • U3

    First document and work environments

    • First document and work environments
  • U4

    Interface and the different ways of moving around in C4D

    • Interface and the different ways of moving around in C4D
  • U5

    Primitive figures

    • Primitive figures
  • U6

    Editable objects: points, lines and faces

    • Editable objects: points, lines and faces
  • U7

    Volume with vectors

    • Volume with vectors
  • U8

    Symmetry, connector and metaball

    • Symmetry, connector and metaball
  • U9

    Introduction to surface subdivision

    • Introduction to surface subdivision
  • U10

    Add and remove lines

    • Add and remove lines
  • U11

    Practice: create and modify

    • Create and modify

Course 2 - Developing characters step-by-step

  • U1

    Spontaneous characters

    • Spontaneous characters
  • U2

    Deformers

    • Deformers
  • U3

    Mograph (cloner)

    • Mograph (cloner)
  • U4

    Simulations: rigid and soft objects

    • Simulations: rigid and soft objects
  • U5

    Basic materials

    • Basic materials
  • U6

    Output to basic render

    • Output to basic render
  • U7

    Practice: first characters

    • First characters

Course 3 - Fruit and Vegetables

  • U1

    Character sketches

    • Character sketches
  • U2

    Choice of primitive objects and number of segments

    • Choice of primitive objects and number of segments
  • U3

    Body shaping

    • Body shaping
  • U4

    Legs and arms

    • Legs and arms
  • U5

    Types of eyes

    • Types of eyes
  • U6

    Personality

    • Personality
  • U7

    Textures

    • Textures
  • U8

    Render with HDRI

    • Render with HDRI
  • U9

    Practice: citrus family and a fly

    • Practice: citrus family and a fly
    • Practice: citrus family and a fly 2

Course 4 - Food and Packaging

  • U1

    Character sketches

    • Character sketches
  • U2

    Food modeling by parts

    • Food modeling by parts
  • U3

    Details with spline projection

    • Details with projection of splines 1
    • Details with projection of splines 2
  • U4

    Hand modeling

    • Hand modeling
  • U5

    Union of objects

    • Union of objects
  • U6

    Bottle modeling

    • Bottle modeling
    • Bottle modeling 2
  • U7

    Composition

    • Composition
  • U8

    Materials

    • materials
  • U9

    Render with sky

    • Render with sky
  • U10

    Practice: hamburger in parts

    • Practice: hamburger in parts

Course 5 - Animals and Plants

  • U1

    Character sketches

    • Character sketches
  • U2

    Animal modeling

    • Animal modeling
    • Animal modeling 2
  • U3

    Personality, accessories and pose

    • Personality, accessories and pose
  • U4

    Plant and pot modeling

    • Plant and pot modeling
  • U5

    Textures

    • Textures
  • U6

    Render

    • Render
  • U7

    Practice: character and his plant

    • Practice: character and his plant

Course 6 - Monsters and people

  • U1

    Character sketches

    • Character sketches
  • U2

    Monster modeling

    • Monster modeling
  • U3

    Horns, noses, mouths and teeth

    • Horns, noses, mouths and teeth
  • U4

    Expressions, poses and accessories

    • Expressions, poses and accessories
  • U5

    Modeling humans

    • Modeling humans
  • U6

    Hair types

    • Hair types
  • U7

    Character pose

    • Character pose
  • U8

    Accessories

    • accessories
  • U9

    Textures

    • Textures
  • U10

    Render

    • Render
  • U11

    Practice: boy and his friend

    • Practice: boy and his friend

See the 6 courses content


About Domestika Basics

Domestika Basics is a series of courses focused on teaching the most commonly used software by creative professionals worldwide. The courses are taught in an easy, step-by-step fashion.
The content has been meticulously curated and is intended for both, beginning students going into a new creative field and more experienced professionals who need to polish their skills.
Learn with top Domestika teachers through hands-on lessons, plentiful resources and incremental challenges that will allow you to see results from the very first day.
Domestika Basics will allow you to step-up your professional game and be prepared to score better projects.

  • Without prior knowledge.

    Domestika Basics gives you everything you need to get started on a new creative field and become an expert on it.

  • Focused on the tool.

    Discover its principles, techniques, and the tried-and-true methods you need to master it.

  • Learn fast.

    With a straightforward, step-by-step approach, our outstanding professionals will teach you how to get the most out of the program.

Cinema 4D for Character Creation. A 3D, and Animation course by Aarón Martínez Best Seller

Cinema 4D for Character Creation

By Aarón Martínez
Illustrator and 3D designer. Ciudad de México, Mexico.
On Domestika since 09/05/2015
  • 100% Positive reviews (68)
  • 2724 students