Futuristic User Interfaces for Movies and Games
The Internal Animation: Common Elements and Widgets 2
A course by Ernex , Motion Designer
About the video: The Internal Animation: Common Elements and Widgets 2
Overview
“Now let's move from the "Grid" to the "Linework" layer. I will start by grouping all of the elements into separate pre-comps. Are you ready to dive in? ”
In this video lesson Ernex addresses the topic: The Internal Animation: Common Elements and Widgets 2, which is part of the Domestika online course: Futuristic User Interfaces for Movies and Games. Learn to design, render, and animate a detailed fictional universe for films or video games using Illustrator and After Effects..
Partial transcription of the video
“So we go into the Lightenwork layer, the pre-composition, and we're going to start by grouping all these elements into separate pre-comps so we can operate inside them with more freedom. You don't really have to do this. This is just a better way to organize things since we have close to 100 layers just on this one. So I'm going to basically group things that make sense together. For example, we have this Asset button group. We just select what we want, Command-Shift-C to pre-compose, or we right-click on one of the layers that we selected and go to Pre-compose, Buttons. Let's lock these la...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Futuristic User Interfaces for Movies and Games
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Category
3D & Animation -
Software
Adobe After Effects, Adobe Illustrator, Adobe Photoshop -
Areas
3D Animation, 3D Modeling, Motion Graphics, Video Games

Ernex
A course by Ernex
Ernex is a director and motion graphics designer from Spain. His work revolves around FUIs (fictional user interfaces) and screen design for films and video games, as well as animation, art direction, 3D, illustration and video composition.
His career spans over two decades, during which he’s worked on all sorts of projects for national and international clients. He’s collaborated with a variety of renowned studios on many projects, from feature films like Kingsman, Spectre, and Star Wars to video games like Call of Duty, NBA2K, and Need For Speed.
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