Futuristic User Interfaces for Movies and Games
Course final project
A course by Ernex , Motion Designer
About the final project for: Futuristic User Interfaces for Movies and Games
Futuristic User Interfaces for Movies and Games
“Thank you so much for taking part in this course and I hope you've enjoyed it. It's now time to work on your project. This could mean finishing the interface you started by completing the course tasks or making a brand-new project! Either way, I strongly suggest you take the time to gather inspiration and make a unique project of your own. Make sure to keep track of your progress with different pictures of each step. It'd be great if you could also explain the choices you've made along the way and tell me if you have any doubts. This will help me guide you better if you need advice. Here are the main steps to follow: The Brief Make sure you understood the briefing. What happens in the scene and what’s the story your screen needs to show the audience? The Mood Board Collect visual references that help you explain your ideas for this project. Select the most relevant and build your style proposal with them. The Style Frames Adapt those ideas to the specifics of each screen, creating style Frames. The Design Design all the elements that will compose your FUI, always keeping in mind how they are going to be animated later. The Animation Import all your assets in After Effects and animate them, both internally and in relation to each other.


Partial transcription of the video
“Well, looks like we got to the end of this course. I'm really stoked that you made it here alive and hopefully still awake. And I hope you didn't suffer too much during the process. I also hope that you got to learn a thing or two about this weird, weird world that is design and user interface for fiction. Maybe you discovered that this is your favorite thing to do in the world and you want to do it professionally. Or maybe you realized that you actually enjoy having a life and seeing the sun from time to time. And this course was just the last push you needed before taking the decision of ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Futuristic User Interfaces for Movies and Games
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Category
3D & Animation -
Software
Adobe After Effects, Adobe Illustrator, Adobe Photoshop -
Areas
3D Animation, 3D Modeling, Motion Graphics, Video Games

Ernex
A course by Ernex
Ernex is a director and motion graphics designer from Spain. His work revolves around FUIs (fictional user interfaces) and screen design for films and video games, as well as animation, art direction, 3D, illustration and video composition.
His career spans over two decades, during which he’s worked on all sorts of projects for national and international clients. He’s collaborated with a variety of renowned studios on many projects, from feature films like Kingsman, Spectre, and Star Wars to video games like Call of Duty, NBA2K, and Need For Speed.
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