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Learn to conceptualize and illustrate characters in 3D
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Introduction to Rigging for Animation
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Learn to create the basic controls of a human character
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Advanced Techniques for Rigging and Deformation
A course by Jose Antonio Martin Martin
Learn to dominate the squash and stretch technique along with animation dynamics
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Introduction to Hard Surface Modeling
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Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max
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