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    How the Visual Identities of 5 Iconic Brands Came to Be: Coca-Cola, Nike, Starbucks, LEGO, and IBM (and What Designers Can Learn)
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    How the Visual Identities of 5 Iconic Brands Came to Be: Coca-Cola, Nike, Starbucks, LEGO, and IBM (and What Designers Can Learn)

    From Coca-Cola’s lettering to the minimalism of Nike’s Swoosh: discover how five brands built recognizable visual universes and what lessons you can apply to your own branding projects A visual identity is much more than just a logo. Although the symbol or name may be the first thing that comes to mind when we think of a brand, true recognition stems from the coherent combination of many visual elements that work together over time. Colors, typefaces, shapes, illustrations, packaging, photography, graphic style, and even the way a brand adapts to new formats are all part of the same system. Brands that endure for decades do so not merely because they have an attractive logo. Their strength lies in the consistency with which they apply their identity at every touchpoint with the public. From an advertisement to a mobile app, from packaging to a physical store, each element helps reinforce a recognizable image. Analyzing the evolution of some of the world’s best-known visual identities helps us understand that good design rarely stems from a single brilliant decision. It is the result of a sustained strategy over time, capable of evolving without losing what makes a brand unique. In this article, we review five particularly relevant cases —Coca-Cola, Nike, Starbucks, LEGO, and IBM— to discover how they built memorable visual universes and what lessons can be applied to any branding project, regardless of its size.

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roksanaklodka101

roksanaklodka101

@roksanaklodka101

Szczecinek, Poland

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    Fanny Zedenius Fanny Zedenius @createaholic Stockholm, Sweden
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    1,754
    • Design
    • Branding & Identity
    • My project for course: Intro to Macraweaving: Make a Wall Hanging. Accessor, Design, Interior Design, Decoration, Fiber Arts, Macramé, Weaving, and Textile Design project by Fanny Zedenius - 08.25.2022
    • Macramé dress. Macramé project by Fanny Zedenius - 11.04.2021
    • Luna. Fiber Arts, and Macramé project by Fanny Zedenius - 11.04.2021
    • Commissioned wall art. Fiber Arts, and Macramé project by Fanny Zedenius - 11.04.2021
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    Patricio Ortega (Maderística) Patricio Ortega (Maderística) @maderistica Tulsa, Chile
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    466,344
    • Design
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    • Andrés Bar Furniture . Arts, Crafts, Design, Furniture Design, and Making project by Patricio Ortega (Maderística) - 11.03.2019
    • Veladores en Jequitibá y Mañío. Arts, Crafts, Design, Furniture Design, and Making project by Patricio Ortega (Maderística) - 09.24.2019
    • Proyecto María Ruiz . Arts, Crafts, Furniture Design, Making, and Product Design project by Patricio Ortega (Maderística) - 08.23.2019
    • Mueble Audio. Arts, Crafts, Furniture Design, Making, and Product Design project by Patricio Ortega (Maderística) - 08.22.2019
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    Puño Puño @puno Medellín, Colombia
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    867,138
    • Traditional illustration
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    • Experimental cómic challenge / Confinement drawing journal. Drawing, and Traditional illustration project by Puño - 04.13.2020
    • Reto de cómic experimental / diario dibujado de la cuarentena. Drawing, and Traditional illustration project by Puño - 04.13.2020
    • Class notes. Traditional illustration project by Puño - 03.08.2017
    • Drawings I make in less than 5 minutes to warm up my hand or brain. Fine Arts, and Traditional illustration project by Puño - 02.28.2016
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    Caroline Kjellberg Caroline Kjellberg @caroline_kjellberg Freelance Animator & Motion Designer Copenhagen, Denmark
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    • Wanna go for a walk?. Music, Motion Graphics, Film, Video, TV, Animation, 2D Animation, Film, Filmmaking, Video, Video Editing, VFX, Design, and Traditional illustration project by Caroline Kjellberg - 07.16.2021
    • TikTok - Good/Evil. Animation, 2D Animation, Motion Graphics, Film, Video, TV, Film, Filmmaking, Video, and Video Editing project by Caroline Kjellberg - 06.09.2021
    • Animation Reel 2019. Animation, Character Animation, 2D Animation, Advertising, Motion Graphics, Film, Video, TV, Film, Filmmaking, Video, and Video Editing project by Caroline Kjellberg - 06.09.2021
    • Adobe - New Era In Experience 01. Animation, 2D Animation, Character Animation, Advertising, Motion Graphics, Film, Video, TV, Film, Video, and Video Editing project by Caroline Kjellberg - 06.09.2021
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