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    From followers to customers: How to convert interactions into real sales
    Latest blog post

    From followers to customers: How to convert interactions into real sales

    Spoiler: likes do not pay the bills Having a lot of followers doesn't guarantee that you're selling. How many times have you seen brands with thousands of likes... but without a single comment asking "how do I buy?"? The truth is that accumulating followers or interactions without a strategy behind it is like filling a stadium... and not having a microphone. This article is a clear, actionable guide for you to turn interest into purchase intent, and that intent into actual sales. Even if you're just starting out or don't have an ecommerce site yet. 1. The most common mistake: measuring vanity and not value. Having likes and followers is nice, but not always useful. Vanity metrics (followers, views, likes) give you exposure, but not revenue. What matters is how much of that attention you can convert into action: clicks, posts, purchases, subscriptions. The first thing you need to ask yourself is: Am I generating desire or just entertainment? People can love your content... and have no idea you're selling anything. 2. Content that converts has intent. Not every post should sell, but every post should have a function. Are you educating? Connecting emotionally? Activating the desire to buy? Generating urgency? Practical example: A diary brand can make a video showing the designs (visual), then another explaining how to use it to plan the week (educational), then a story of a customer who used it to organize her venture (emotional). At the end, it invites with a call to action: "Ready to get organized without stress? Click on the link in bio". Tip: Don't sell cold. Warm up the relationship with helpful or inspirational content, then guide to action.

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Irancj Cach

Irancj Cach

@irancj

Carmen, Mexico

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    Daniel Gutiérrez Daniel Gutiérrez @danielgutierrez Chihuahua, Mexico
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    • Design
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    • Mi Proyecto del curso: Modelado de personajes low poly para videojuegos . 3D project by Daniel Gutiérrez - 05.13.2019
    • Escenarios. 3D project by Daniel Gutiérrez - 08.13.2019
    • G. 3D project by Daniel Gutiérrez - 07.24.2019
    • OTHER DIMENSIONS. 3D project by Daniel Gutiérrez - 05.14.2019
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    Daniel Benítez Daniel Benítez @dabntz Director de arte para videojuegos Sevilla, Spain
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      • Mi Proyecto del curso: Creación de escenarios pixel art para videojuegos. Game Development, Game Design, Pixel Art, and Video Games project by Daniel Benítez - 01.22.2021
      • Pixel Art Tileset: House Interiors. Game Development, Game Design, Pixel Art, and Video Games project by Daniel Benítez - 01.09.2020
      • Pixel Art Tileset: City Street. Game Development, Pixel Art, Video Games, and Game Design project by Daniel Benítez - 08.22.2019
      • Videojuego: 'Pizza Guy'. 2D Animation, Character Animation, Pixel Art, and Video Games project by Daniel Benítez - 11.19.2019
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      Álvaro Arranz Álvaro Arranz @alvaro_arranz Alcala de Henares, Spain
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      12,677
      • Web Design
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      • Food For Fun. Programming, Game Design, Product Design, and Video Games project by Álvaro Arranz - 07.19.2019
      • AQUARIUM Nesplora. 3D, Programming, and Game Design project by Álvaro Arranz - 07.19.2017
      • Upgrade School. 3D, 2D Animation, Film, Programming, Design, Game Design, Education, IT, 3D Modeling, and Video Games project by Álvaro Arranz - 08.28.2018
      • AULA Nesplora. 3D, Programming, and Game Design project by Álvaro Arranz - 03.01.2017
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      Juan Diego Vázquez Moreno Juan Diego Vázquez Moreno @juavazmor Desarrollador de juegos y aplicaciones móviles Sevilla, Spain
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      • Crossing Souls. Video Games project by Juan Diego Vázquez Moreno - 02.06.2018
      • Pixel Puzzle Mania. Video Games project by Juan Diego Vázquez Moreno - 12.01.2015
      • Odd Pic Out. Video Games project by Juan Diego Vázquez Moreno - 09.12.2013
    1. Creatives
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