Course summary
- 24 lessons (6h 24m)
- 13 downloads (8 files)
- 17 exercises
- Course final project
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U1: Introduction, inspiration and references
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U2: Unity 3D, our new best friend
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U3: Creating our first Videogame
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Review, import and layout of all elements of the game
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Review, import and layout of all elements of the game II
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Review, import and layout of all elements of the game III
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Review, import and layout of all elements of the game IV
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Programming main mechanics
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Programming main mechanics II
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Programming main mechanics III
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Programming secondary mechanics
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Programming secondary mechanics II
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Programming secondary mechanics III
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Programming secondary mechanics IV
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Cover and change of game scenes
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Sound
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U4: Publication of the video game on PC / Mac OSx and web pages
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Final project
Recent projects

A course by Mariano Rivas
Teacher
Plus
Technical Artist - Motion grapher, C # Programmer
Mariano Rivas -Designer, Art Director, Motion Grapher and video game programmer- since 2002 he works in the Audiovisual Communication sector.
In 2011 he created Duit Games, an independent studio of video games and motion graphics based in Madrid, where, together with a multidisciplinary team, he develops 3D, animation, motion graphics and videogames projects for national and international clients. Some of its clients are Telefónica, Vodafone, Roche, Indra, Etisalat, TV channels, advertising agencies and independent design studios.
- 3,688 students
- 24 lessons (6h 24m)
- 13 additional resources (8 files)
- Online and at your own pace
- Available on the app
- Audio: Spanish
- Spanish · English · Portuguese
- Level: Intermediate
- Unlimited access forever