Design and Programming of Video Games with Unity 5

A course by Marianito Rivas, Technical Artist - Motion grapher, C # Programmer

  • 95% Positive reviews (96)
  • 1778
  • 6h 24m
  • Audio: Spanish
  • Spanish / English / Portuguese
US$ 11.90
73% Disc. US$ 44.90
  • 95% Positive reviews (96)
  • 1778
  • 6h 24m
  • Audio: Spanish
  • Spanish / English / Portuguese
Design and Programming of Video Games with Unity 5. A Technolog course by Marianito Rivas

Design and Programming of Video Games with Unity 5

A course by Marianito Rivas

73% Disc. US$ 44.90
US$ 11.90

Create your first video game from scratch in a 2D and 3D environment

With the help of Mariano Rivas -Technical Artist, Programmer and Motion Grapher- you will learn how to design with Unity 5 and program in C # your first 2D / 3D videogame and give life and interactivity to all your projects from scratch.

What's included in this course?

In the first place, you will know the trajectory of Mariano Rivas, his references and influences.

Next, you will learn how to move around the Unity 5 engine interface, the new edition of the best development platform to create 2D / 3D interactive games and experiences with the most complete multiplatform support in the industry. Mariano will explain how to install the program, and basic knowledge about video games such as GameObjects and its components.

Then you will learn basic principles of videogame programming with the C # programming language: variables, functions, control structures, etc. so that your code can make decisions in real time, through exercises and case studies.

At this point, you will review and import into Unity 5 all the materials and files necessary to make your first video game. For this, you will use the graphic resources and sounds of free libraries and you will leave the game ready at the graphic level in order to start programming.

Then you will program all the necessary mechanics from start to finish including a start menu, the help screen, the countdown, the stopwatch, the distance meter, obstacles, power ups and game lives, all the drivers needed to drive a car and a game over menu with reset button.

To finish, you will put sounds and adjust them so that all the elements have their corresponding effect. You will also add start and end background music.

Finally, you will review the final details of the game for publication. You will end up generating an executable file for PC and Mac OSx and web.

What is this course project about?

Schedule and publish a car racing video game for PC, Mac-OSx and web pages where you can design your circuit and put it into operation quickly.

Who is it for?

To all those who are curious to start creating their own videogames from scratch, Illustrators, Graphic Designers, 2D and 3D Animators.

Requirements

No programming knowledge is required. Anyone with minimal knowledge of Design can complete this course.

As for the materials, you will need a Mac or PC and have installed the free video game engine Unity 5.

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73% Disc. US$ 44.90

Marianito Rivas

Marianito Rivas TeacherPro

Technical Artist - Motion grapher, C # Programmer

Mariano Rivas -Designer, Art Director, Motion Grapher and video game programmer- since 2002 he works in the Audiovisual Communication sector.

In 2011 he created Duit Games, an independent studio of video games and motion graphics based in Madrid, where, together with a multidisciplinary team, he develops 3D, animation, motion graphics and videogames projects for national and international clients. Some of its clients are Telefónica, Vodafone, Roche, Indra, Etisalat, TV channels, advertising agencies and independent design studios.

96 ratings / 95% positive ratings