Lighting Techniques with Cinema 4D
Character: lighting (part 3)
A course by Roberto González , Visual Communication Expert
About the video: Character: lighting (part 3)
Overview
“In this lesson, I will teach you to create and position the lights, based on the lighting scheme created for the character. ”
In this video lesson Roberto González addresses the topic: Character: lighting (part 3), which is part of the Domestika online course: Lighting Techniques with Cinema 4D. Learn to light up 3D scenes with Redshift and shape light like a professional.
Partial transcription of the video
“Character: lighting We are going to create and position lights in our scene, based on our previously made lighting scheme. We will take it as an initial guide to see how our lighting set will work, where we see the positions of the lights, the distances, Where to position the types of lights we have seen. In Cinema, let's start creating our first light. As I told you, it is usually our Key Light. In this case, since we try recreate a photo set for our character, I will start with a light from Area Light. Usually, I use this light as Key Light. We turn on our render. We have our Area Light. ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Lighting Techniques with Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D, Redshift Render -
Areas
3D, Animation, Art Direction, Lighting Design, Motion Graphics

Roberto González
A course by Roberto González
Roberto González is a graphic designer with a degree from the Centro de Diseño Digital Caracas. He has more than a decade of experience in the sector, as well as working with a team and spearheading projects. He's always looking for a good visual concept that allows him to continue learning in the field of design and motion graphics. In 2016, he cofounded Dyne Studio with Carlos Dordelly in Santiago de Chile.
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