About the video: The Worm: Rigging
Overview
“I will show you how to use basic bones and rig up a character ready to be animated. You will learn how to assign bones to a model, and make sure everything works as it should be. ”
In this video lesson Domestika addresses the topic: The Worm: Rigging, which is part of the Domestika online course: Blender Specialization: Master Character Animation & 3D Rendering. Master Blender for creating dynamic 3D character animations with humor, photorealistic rendering, and compelling storytelling.
Partial transcription of the video
“So in this lesson, we'll be learning how to do basic rigging, which gets our character ready to be animated later on. Once you understand the basics of this, you can apply it to almost anything you can think of, any shapes or characters. It allows you to get anything ready to be animated. So we're going to add really basic bones to our worm. It's a simple thing to do, but it can seem quite daunting. But I promise you, it's nothing to worry about. So to get started, we're going to press Shift A armature and single bone. Now at the moment you can see that the bone has gone into the centre poi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Blender Specialization: Master Character Animation & 3D Rendering
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Category
3D & Animation -
Software
Adobe Photoshop, Adobe Premiere, Blender -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling, Character Animation, Motion Graphics, Photo Retouching, Photography Post-production, VFX

Domestika
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