Design of Characters for Video Games and Apps
Course final project
A course by Nicolas Castro , Illustrator and character designer
About the final project for: Design of Characters for Video Games and Apps
Character design for video games and applications
“Well, we have reached the end. I hope you have enjoyed the trip and that the course is useful for you to face this wonderful world of character creation. I thank you for allowing me to share all the knowledge and experiences that I have acquired along my path in this profession. In this course we gave life to two characters. We activated our imagination and we were polishing them little by little to discover each of its facets and we made them part of a functional universe. I wish you had fun and this experience is the starting point to start creating your own worlds. Remember to keep creative all the time and never stop learning new things. Discover your strengths, work on your weaknesses and, what is more important, build your own methods, know the rules of the game and then break them and use them your way, that is what will make you stand out. I encourage you to share your progress and journey in the forum. Do not be afraid of mistakes or ask for advice. There we see each other and I will always be willing to give you a hand. A hug. ”
Partial transcription of the video
“Thank you for coming to this part with me. I introduced myself and they knew my journey as an illustrator and designer of characters, and I told my influences of the world of videogames. Then we talked a little about semiotics and communication. We saw about the language of forms and analyzed memorable characters of animation and video games. We continue with the part where we saw the role of the protagonists and the antagonists. We know the path that follows in a narrative structure to build a hero. Finally we saw how to steal as artists according to Austin Kleon and we understood about hi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design of Characters for Video Games and Apps
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Category
Illustration -
Software
Adobe Illustrator, Adobe Photoshop -
Areas
App Development, Character Design, Digital Illustration, Game Design, Video Games

Nicolas Castro
A course by Nicolas Castro
Nicolás Castro is a Colombian illustrator based in Buenos Aires (Argentina), specialized in the design of characters with almost a decade of experience working in the field of video games for web, social networks and mobile platforms.
Among its clients are Disney, Cartoon Network and Lego, as well as developers in Russia, Australia and Singapore. He currently works as Game Artist in the company Etermax, studio responsible for the development of the renowned games Asses and Apalabrados.
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- 13 lessons (2h 1m)
- 23 additional resources (13 files)
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- Available on the app
- Audio: Spanish
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- Level: Beginner
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