Design of Characters for Video Games and Apps

A course by Nicolas Castro
Illustrator and character designer. Buenos Aires, Argentina.
On Domestika since 06/25/2018
, Illustrator and character designer

Learn to create characters and show them in a style guide

  • Spanish with subtitles in English
  • 98% Positive reviews (49)
  • 816 students
Design of Characters for Video Games and Apps

Learn to create characters and show them in a style guide


Spanish with subtitles in English
  • 98% Positive reviews (49)
  • 816 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Beginner
  • 13 Lessons (2h 1m)
  • Available from the app
  • Spanish, English, Portuguese, German
  • Unlimited access forever


Every great story, animated or not, has a protagonist and an antagonist: Luke Skywalker and Darth Vader, Simba and Scar, Batman and the Joker ... The list is endless. Nicolás Castro -silustrator and character designer- has extensive experience creating under these guidelines, having worked on the creation of worlds and characters for video game studios and brands such as Disney, Cartoon Network and Lego.

In this course you will learn your method to design characters from scratch, organizing them in a professional quality guide, which can be used to start your career in the world of animation, video games and mobile platforms.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Incubando un personaje
  • U3
    U3. Manos a la obra
  • U4
    U4. Cómo presentar a nuestros personajes
  • FP
    FP Final project
View details

You will begin by getting to know Nicolás, his beginnings and his journey within illustration and videogame studies. Afterwards, he will share some of his greatest influences when designing.

You will make an analysis of semiotics and communication of memorable characters from animation and videogames, to then define the characteristics of the two characters that occupy the main roles within a story: the protagonist and the antagonist.

You will create the style guide for your story. You will start by translating your characters into geometric shapes, to define a clear formula to draw them. You will learn the technique to pose the different views and angles of your characters, to then define their strengths, limitations and a color palette.

To finish, you will finish shaping your style guide, organizing all your work and giving the final touches. Nicolás will give you advice and recommendations to build your portfolio and teach it to companies and potential clients.

What is this course's project?

You will design two characters - a protagonist and an antagonist - that will lay the foundations to build a whole world and a history from them.

Projects by course students

Who is it for?

To illustrators, animators, designers and anyone who is looking to start their professional search in the market of video games and applications.

What you need

It is recommended to have basic drawing and intermediate knowledge of Adobe Photoshop and Illustrator.

With regard to materials, you will need a sketchbook, drawing materials and a computer or tablet with Adobe Photoshop and Illustrator or any other image editing software.


Reviews

816 Students
49 Reviews
98% Positive ratings

Nicolas Castro

A course by Nicolas Castro

TeacherPro
Illustrator and character designer

Nicolás Castro is a Colombian illustrator based in Buenos Aires (Argentina), specialized in the design of characters with almost a decade of experience working in the field of video games for web, social networks and mobile platforms.

Among its clients are Disney, Cartoon Network and Lego, as well as developers in Russia, Australia and Singapore. He currently works as Game Artist in the company Etermax, studio responsible for the development of the renowned games Asses and Apalabrados.


Contents

  • U1

    Introduction

    • Presentation
    • Influences
    • Materiales
  • U2

    Incubando un personaje

    • Analizando personajes memorables
    • Protagonistas y antagonistas
    • Robando como artistas
  • U3

    Manos a la obra

    • Volúmenes y formas I
    • Volúmenes y formas II
    • Giro del personaje
    • Acciones y anotaciones
    • Paleta de color
  • U4

    Cómo presentar a nuestros personajes

    • Presentación de la guía de estilo
    • Tips y recomendaciones para armar tu portafolio
  • FP

    Final project

    • Character design for video games and applications

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

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  • The courses are divided into different units, each one includes lessons, informational texts, tasks and practice exercises to carry out your project step by step, with additional complementary resources and downloads. You will also have access to an exclusive forum where you can interact with the instructor and other students, and share your work and your course project, thus creating a community around the course itself.

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Design of Characters for Video Games and Apps. A Illustration course by Nicolas Castro

Design of Characters for Video Games and Apps

A course by Nicolas Castro
Illustrator and character designer. Buenos Aires, Argentina.
On Domestika since 06/25/2018
  • 98% Positive reviews (49)
  • 816 students