
The visual development of all major film production begins with a concept art that defines the production, its characters and other details in a few frames .
In this course you will learn from the hand of Eduardo Peña-conceptual designer highlighted by his work in the Hobbit trilogy and Ready Player One, among many other films-the process of developing a piece of conceptual art in the same way that would be addressed in the art department of a large film production.
21 lessons & 12 downloads

5 minutes, 16 seconds

5 minutes, 41 seconds

14 minutes, 17 seconds

11 minutes, 36 seconds

14 minutes, 26 seconds

10 minutes, 8 seconds
You will meet Eduardo, his formative and professional trajectory, culminating in his current work. In addition, you will know his influences in the world of cinema and comics.
In the pre-production phase of your conceptual piece you will know the work of the conceptual artist and the work prior to the design: pitch creation, compilation of references and construction of the idea.
You will have a brief introduction to the rendering software, Keyshot, to understand the different materials, lighting and camera positions.
You will start sketching the frames that you will choose to tell your story.
Once your images are developed, you will render them and intervene with digital painting, photography and 3D for an optimal result. Finally, you will organize the image package to present your final product to a potential client.
You will create between 4 and 5 artistic frames to visually describe a script that you will elaborate previously with Eduardo's guidelines.

To designers, illustrators and anyone interested in the concept art for the entertainment industry.
You will need notions of design and Adobe Photoshop or other image editing software, as well as knowledge of some 3D and rendering software.

Excelente curso una forma unica para construir escenarios.
muy bueno como introduccion
El curso es increíble, te lleva de una manera directa y al grano, y te muchos consejos de como se trabaja en la industria profesional, pero explica muy bien incluso alguien de nivel principiante podría llevar el curso sin problema
Tras haber finalizado el proyecto y en consecuencia el curso, puedo decir que es uno de los mejores cursos de concept art que hay en Domestika. ¡Seguiremos mejorando! Gracias :)
Enjoyed very much

Introduction
The Pitch
Production
Production Illustration
Final project
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A moodboard is a visual panel that organizes images, color palettes, and references to define the aesthetic direction of a creative project, making it easier to communicate ideas and styles.
No, the course is aimed at people with intermediate skills in design and 3D modeling who want to deepen their knowledge of advanced techniques and multidisciplinary workflows.
You’ll need access to Gravity Sketch, Photoshop, KeyShot, ZBrush, Adobe Fuse, and VR-compatible hardware, plus some prior experience with at least one of these programs.
You’ll learn how to create effective moodboards, model in 3D and VR, integrate historical references, apply realistic materials and textures, set up cameras and lighting, and produce professional renders for complex visual projects.
You’ll learn how to select cinematic references, organize images by category, calibrate colors, and compose moodboards that serve as an aesthetic foundation for science fiction projects.
Techniques taught include double symmetry, sculpting curved surfaces, editing nodes, creating masks in VR, and modeling from basic sketches to detailed characters and environments.
You’ll learn to export and import OBJ models between Gravity Sketch, ZBrush, Photoshop, and KeyShot, making it easy to integrate and manipulate assets in a full digital pipeline.