Modeling 3D Patterns with Rhino Grasshopper
Grasshopper Interface and Logic 1
A course by Arturo Tedeschi , Architect and Computational Designer
About the video: Grasshopper Interface and Logic 1
Overview
“It's time to explore the Grasshopper interface. Here I will begin to deepen the logic of the components: you will see how to directly modify the data inside a component and how to transfer the information from one component to another.”
In this video lesson Arturo Tedeschi addresses the topic: Grasshopper Interface and Logic 1, which is part of the Domestika online course: Modeling 3D Patterns with Rhino Grasshopper. Learn algorithmic modeling to create 3D patterns for fashion, jewelry, or architecture, from the initial concept and design to the final file for 3D printing.
Partial transcription of the video
“Before exploring Grasshopper's interface and functions. we must first grasp the general environment we'll be working in. Understanding this context is crucial for effective use of the tool. This is because Grasshopper. as we know. isn't standalone software but an editor within Rhino. Let's exploring this integrated environment. Our workspace will consistently feature the Grasshopper editor on the right side. working in tandem with the Rhino window positioned on the left of our screen. This setup ensures a seamless workflow between the two In Grasshopper. we will design our algorithms using ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Modeling 3D Patterns with Rhino Grasshopper
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Category
3D & Animation, Design -
Software
Rhino -
Areas
3D, 3D Design, 3D Modeling, Architecture, Digital Architecture, Furniture Design & Making, Industrial Design, Interior Architecture, Product Design

Arturo Tedeschi
A course by Arturo Tedeschi
Arturo Tedeschi is an architect and computational designer who lives and works in Milan. After studying architecture in Naples, he went on to work in multiple architecture and interior design studios. He later discovered algorithmic modeling, which combines his two greatest passions: programming and design.
Driven by his fascination for this branch of modeling, he became a self-taught expert on the subject and even wrote a book about it called Architettura Parametrica – Introduzione a Grasshopper, which has seen success in the form of new editions, a translation into English, and multiple printings. Since then, he's been traveling around Italy sharing his knowledge with students and providing consulting services for businesses, architecture studios, and universities.
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