Character Design Process: Concept Art and Visual Development
Presenting to a client or in the portfolio?
A course by Francesco Mazza , Character Designer
About the video: Presenting to a client or in the portfolio?
Overview
“Let's see together the difference between presenting for a client and presenting a portfolio.”
In this video lesson Francesco Mazza addresses the topic: Presenting to a client or in the portfolio?, which is part of the Domestika online course: Character Design Process: Concept Art and Visual Development. Learn the techniques and principles of character design to bring your unique characters to life. .
Partial transcription of the video
“Presenting your boards to a client is very different than layout them for your portfolio. With a client it will be necessary to give more space to the various design choices, while in a portfolio you will have to choose the ones that characterize you the most. Let's see how in this lesson. What changes if I have to present all the look development work done so far to a client or if I have to make a page of a portfolio? The two approaches are drastically different. We say that good or bad content is the same because we have the thematic search and stylistic research, but the way to arrange o...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Design Process: Concept Art and Visual Development
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Category
Illustration -
Software
Adobe Photoshop, Procreate -
Areas
Character Design, Concept Art, Digital Illustration, Traditional illustration

Francesco Mazza
A course by Francesco Mazza
Francesco Mazza is a character designer and creative director with a distinguished career in the animation and video game industry.
He has worked for renowned studios such as Studio Bozzetto and Blue Zoo Animation, collaborating on projects for Disney Italia, Toyota and the BBC. His passion for visual art has led him to found Kid Onion Studio, where he is currently developing his most ambitious project, "River Tails: Stronger Together".
Francesco's experience covers a wide range of styles and techniques, from artistic direction to the development of visual concepts, marking his career with a constant search for innovation and creative expression.
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