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    Advanced 3D Design, Modeling and Rendering Techniques

    A course by Sebastian MarekMultidisciplinary Artist

    Advanced 3D Design, Modeling and Rendering Techniques

    What will you learn in this online course?

    20 lessons & 19 downloads

    View all lessons ↓

    What's included in this course?

    Recommended software & tools for this course

    What is this course's project?

    Who is this online course for?

    Requirements and materials

    Reviews

    570
    Students
    6
    Reviews
    100%
    Positive ratings
    • 2 months ago

      best course ever

    • 7 months ago

      Muy buen curse

    • 9 months ago

      Excelente!

    • 2 years ago

      curso muy bueno para empezar a aprender 3ds max

    • 2 years ago

      nice course

    More reviews
    Sebastian Marek

    Sebastian Marek

    Teacher
    Plus

    Multidisciplinary Artist

    Joined November 2021

    Sebastian Marek is a multidisciplinary designer with a rich background in projects for major corporations like Adobe, Huawei, and Ubisoft. His approach isn't confined to a single visual style, allowing him to explore and blend various techniques and media.

    With expertise in printing, animation, virtual reality, and 3D, Sebastian has developed a unique ability to create visual images that not only capture attention but also challenge established aesthetic conventions.

    Content

    • U1

      Introduction

      • About Me
      • Influences
    • U2

      Modeling and Designing

      • Introduction and Setting up the Scene
      • Modeling the Skateboard Deck and Griptape
      • Modeling the Wheel and Bearing
      • Modeling the Hardware
      • Modeling the Truck 1
      • Modeling the Truck 2
      • Bending the Skateboard
    • U3

      Creating the Textures

      • Assets Preparation and UV Mapping
      • Texturing Wood and Griptape
      • Rubber Textures
      • Metal Textures
    • U4

      The Layout, Look Development, and Rendering

      • The Composition and Camera Setup
      • Shading and Lighting
      • Rendering with Separate Layers
    • U5

      Post-production in Photoshop

      • Compositing Render Elements
      • Editing and Retouching
      • Relighting Using a Normal Pass
      • Final Color Correction
    • FP

      Final project

      • 3D Design: Creation of a Surreal Skateboard Sculpture

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    Yes, this course is designed for intermediate users with some experience in 3ds Max and 3D workflows. It covers advanced techniques in modeling, texturing, and rendering for artists looking to level up their skills.

    You’ll need Autodesk 3ds Max, Redshift Renderer, Substance Painter (or Substance Designer), and Adobe Photoshop. Familiarity with these tools is recommended for following along and completing all project steps.

    You’ll learn to model, texture, and render a realistic skateboard using blueprints, advanced modeling tools, UV unwrapping, photorealistic texturing, and compositing techniques for high-quality still images.

    Yes, the course teaches how to set up and align blueprint images as planar geometry in 3ds Max for precise modeling based on real-world reference.

    Absolutely. The course includes detailed lessons on Prism UV unwrapping, applying PBR textures, and using Substance Painter for creating realistic wood, grip tape, and metal textures.

    Yes, you’ll use Redshift to light, shade, and render your skateboard model, including configuring realistic materials and optimizing render settings for photorealistic results.

    Some basic experience with 3ds Max and rendering workflows is recommended, as the course focuses on intermediate to advanced modeling and rendering concepts.

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