Realist Nature Scenes with Cinema 4D & OctaneRender
Camera Settings
A course by Fabian Oberhammer , 3D Artist
About the video: Camera Settings
Overview
“To end this unit, you will learn how to experiment with different camera settings and decide on a final look.”
In this video lesson Fabian Oberhammer addresses the topic: Camera Settings, which is part of the Domestika online course: Realist Nature Scenes with Cinema 4D & OctaneRender . Learn how to evoke the beauty and complexity of nature by creating realistic scenes using asset libraries in Cinema 4D and OctaneRender.
Partial transcription of the video
“ Camera Settings In this lesson, I will show you camera settings that will improve the look of your render. We already have a camera inside of our scene. Let's move it up to the top, that's what we are editing. I will change some positioning and play with the Camera Imager and the Post processing. The first thing I want to do is delete my Protection Tag that I put on there. You can add a Protection Tag by right clicking on the camera, Rigging Tags and then Protection. What that does is prevent the camera from moving. I do that out of security measurements because I sometimes forget to go o...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realist Nature Scenes with Cinema 4D & OctaneRender
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender -
Areas
3D, 3D Design, 3D Modeling, Art Direction, Concept Art, Naturalistic Illustration

Fabian Oberhammer
A course by Fabian Oberhammer
Fabian Oberhammer, also known as The Dizzy Viper, is a 3D artist from Italy. He works as a freelancer in stage visuals and album covers, is a crypto artist, and also works in his family's travel agency. His field of expertise is scenebuilding and lighting in Cinema 4D and OctaneRender, especially working with fog, neon, and atmosphere. His renders have caught the attention of car companies like Maserati, McLaren, and West Coast Customs, as well as musicians like Excision, Skrillex, and Meek Mill.
It was through music that he found his way into 3D design; while looking for album art for his work, he decided to create his own. For several years now, he has continued to hone his skills and composes renders from start to finish on a daily basis. Thanks to his projects Abandoned Supercar and DRFT, as well as his YouTube tutorials, his popularity in the industry has been constantly growing. The puddles he created are now used by well-renowned figures such as Sarper Baran, Tom Coben, Clint Jones, Corridor Crew, and Mograph.
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- 13 lessons (2h 1m)
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- Level: Beginner
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