Image Harvesting for consumer products

Making a Product

A course by Whitney Sherman , Illustrator

Illustrator. Baltimore, United States.
Joined June 2021
73% positive reviews (15)
717 students
Audio: English
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

About the video: Making a Product

Overview

“In this lesson, I will demonstrate how I made an image harvest using a prior project, and I will talk about the different kinds of objects and surfaces to consider for developing your illustration. I will also discuss the advantages of print-on-demand for understanding your work on objects. ”

In this video lesson Whitney Sherman addresses the topic: Making a Product, which is part of the Domestika online course: Image Harvesting for consumer products. Boost your idea-generating process and create stunning illustrations for consumer products..

Partial transcription of the video

“In the last lesson, we used the looking closely method to generate an image. In this lesson, we're going to use that image to create a product. This is the image that I made in the last lesson using the looking closely method. After I completed this image, I decided I wanted to apply it to fabric and make tea towels. Instead of doing a classic pattern, especially because of the odd shape of the original drawing, I decided to create one single image that was the size of a tea towel, making it easier for me to find the edges and cut it out and hem it. As you can see in this particular image, ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Image Harvesting for consumer products

  • Level: Beginner
  • 73% positive reviews (15)
  • 717 students
  • 4 units
  • 11 lessons (1h 39m)
  • Category

    Illustration, Marketing & Business
  • Software

    Adobe Photoshop
  • Areas

    Digital Illustration, Drawing, Marketing, Portfolio Development, Product Design

Whitney Sherman

Whitney Sherman
A course by Whitney Sherman

Teacher Plus
Illustrator

Whitney Sherman is an accomplished artist and educator with a wealth of experience in the field of hybrid art. With a career spanning over three decades, she has established herself as a leading figure in the intersection of traditional and digital media.

Sherman's passion for art and education began at an early age, leading her to pursue a Bachelor of Fine Arts degree from the Maryland Institute College of Art. She further honed her skills through various workshops and residencies, exploring different mediums and techniques.

As an artist, Sherman has exhibited her works in numerous galleries and museums around the world. Her artwork seamlessly blends analog and digital elements, creating visually captivating pieces that challenge conventional boundaries. Her unique approach has earned her recognition and acclaim within the art community.


  • 73% positive reviews (15)
  • 717 students
  • 11 lessons (1h 39m)
  • 18 additional resources (0 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Areas
Image Harvesting for consumer products. Illustration, Marketing, and Business course by Whitney Sherman

Image Harvesting for consumer products

A course by Whitney Sherman
Illustrator. Baltimore, United States.
Joined June 2021
  • 73% positive reviews (15)
  • 717 students