Cover Art Illustration with Pencil, Ink, and Digital Painting
Making Custom Textures and Scanning
A course by Robert Sammelin , Artist and Art Director
About the video: Making Custom Textures and Scanning
Overview
“To conclude this unit, I will teach you how to make some textures to be used in the colouring stage. This stage is about experimentation, so try to loosen your reins a little and embrace whatever happens! ”
In this video lesson Robert Sammelin addresses the topic: Making Custom Textures and Scanning, which is part of the Domestika online course: Cover Art Illustration with Pencil, Ink, and Digital Painting. Combine pencil and ink drawings with digital painting and image processing to illustrate captivating cover art.
Partial transcription of the video
“ Making Custom Textures and Scanning In this lesson, we're going to use some of the diluted ink from the previous one, and we're going to make some custom textures to be used later on in the Photoshop stage. We're mainly going to use water to soak the paper slightly and then add some ink to it and see what happens. It's all about playing around and experimenting with varying degrees of perfection and results. We're adding quite a rich amount of water on it, to a watercolor paper. Much like you would prepare to do watercolors. Soaking the paper makes it absorb the ink and we can get some qu...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Cover Art Illustration with Pencil, Ink, and Digital Painting
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Digital Painting, Drawing, Ink Illustration, Pencil Drawing

Robert Sammelin
A course by Robert Sammelin
Robert Sammelin is an art director and illustrator from the north of Sweden. For as long as he can remember he has loved creating art of all kinds inspired by his passion for comic books, music, and film. A large chunk of his spare time is spent making cover art for comic books and LPs. He also makes editorial illustrations for magazines and advertising, as well as movie posters, screen prints, and 3D art.
Robert got his break at a video games studio in Stockholm, a long collaboration that enabled him to work on titles including Arc Raiders, Star Wars Battlefront 2, Mirror’s Edge Catalyst, and Just Cause 2, among others. He simultaneously garnered an extensive portfolio of his own clients including Apple, Nike, The New York Times, WIRED, Entertainment Weekly, Esquire, Hasbro, Waxwork Records, Vinegar Syndrome, Iam8bit, Dark Horse, and many more. He also designed the double LP for one of his all-time favorites Ennio Morricone.
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Category
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