
Producer and VFX artist Ro Bot has worked in advertising and more recently for productions such as The Walking Dead, Club de Cuervos and Heroes Reborn. He has always used light as a volumetric element that brings realism to his 3D scenes.
In this online course, he teaches you how to work with photorealism from a less technical and more functional approach, generating credible images from CGI renders that allow you to imitate reality, transforming it at will.
This course is complementary to VFX Techniques for ArchViz Projects, where Ro Bot teaches you how to elevate your architectural visualization projects by integrating CGI and video.
15 lessons & 17 downloads

15 minutes, 21 seconds

10 minutes, 59 seconds

19 minutes, 36 seconds

14 minutes, 44 seconds

16 minutes, 23 seconds

15 minutes, 36 seconds
Begin by learning the fundamental concepts to help you create incredible photorealistic images, as well as explore the relationship between rendering and photography.
Discover two different rendering engines. Ro Bot explains the similarities and differences between their interfaces and everything you can do with each one, so you can choose the ideal one for each project.
Next, jump right into your project and see the workflow Ro Bot typically uses to create a base lighting scheme, both indoors and outdoors.
Now create shaders, develop materials and textures, and pay special attention to areas that, despite being especially complicated, make all the difference to the final image.
Once your image is almost finished, move on to the color grading process to help give your render a more realistic look.

Develop a lighting scheme, textures, and color to apply to a scene full of nuances, with the aim of imitating reality.
Designers, CGI artists, VFX, and anyone interested in looking for a realistic effect in their renders.
Previous knowledge of 3D design and rendering engines is recommended for this course.
You also need a computer with a 3D design program installed. Ro Bot uses 3DMax, Corona, and FStorm as render engines, but you can use whatever you feel most comfortable with.

Mas que un curso es una muestra de cómo trabaja. Muy bueno todo el contenido pero es mas para admirar que para utilizarlo como base para hacer proyectos propios, ya que el ritmo es muy rápido y no explica de donde salen los detalles técnicos.
Muy recomendado!
Muito bom Curso. Recomendo!
Excelente!
Buen curso, es un excelente complemento para vfx
Introduction
General concepts
Render
Refinement and color
Bonus
Final project
Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.
Learn valuable methods and techniques explained by top experts in the creative sector.
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Photorealism in rendering means creating digital images that look almost indistinguishable from real photos. It’s achieved by combining accurate lighting, PBR materials, and advanced rendering techniques using engines like FStorm, along with post-production tools to seamlessly blend virtual and real elements.
Yes, this course is designed for students at an intermediate level in rendering and 3D modeling who already have basic knowledge and want to refine advanced techniques and workflows in VFX integration and photorealism.
You should have basic experience in 3D modeling, familiarity with software like 3ds Max and Photoshop, and elementary knowledge of materials and lighting in digital environments.
You’ll learn how to integrate digital and real elements, create PBR materials, fine-tune advanced lighting, simulate optical effects, use engines like FStorm, apply post-production techniques, and manage complex scenes to produce photorealistic images for architecture and commercial projects.
You’ll need 3ds Max, FStorm Render, Photoshop, and optionally Fusion or Lightroom for post-production and color grading. Having a dedicated GPU is recommended to boost rendering performance.
They’re integrated using compositing techniques, color adjustments, hybrid lighting, and blending organic and mechanical elements to create visual harmony between 3D objects and real or photographed environments.
FStorm stands out for its user-friendliness, natural lighting quality, efficient handling of PBR materials, and fast GPU rendering—perfect for achieving realistic images in architecture and VFX.