Introduction to Toon Boom Harmony for Animation of 2D Characters
Encouraging face and body
A course by Pedro Alpera , Animator and Illustrator
About the video: Encouraging face and body
Overview
“We will take advantage of the rig envelope that we have prepared to animate the squash and strech of the body, we will also give some detail to the shadow and face and we will see how to animate the shadow thanks to the morphing or interpolations of form.”
In this video lesson Pedro Alpera addresses the topic: Encouraging face and body, which is part of the Domestika online course: Introduction to Toon Boom Harmony for Animation of 2D Characters. Learn to bring your projects to life by exploring the possibilities this software offers.
Partial transcription of the video
“Now that we have done the main animation now let's go Let's see how to use the [rif envelope] to animate the body and do the stretching and shrinking and we will also see the morphin tool that is very useful for some details like the shadows. I start with it. To continue animating our character we are now going to animate the face, we put the face in its own [pef] so that the we could animate independently of the rest of the body here it is you can select it you see we can move it with this part we can make any type of turn or movement and making this movement up and down can give the sensa...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Toon Boom Harmony for Animation of 2D Characters
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Category
3D & Animation -
Software
Toon Boom Harmony -
Areas
2D Animation, Animation, Character Animation

Pedro Alpera
A course by Pedro Alpera
Pedro Alpera is a fine arts graduate and has worked as an animator and illustrator for clients like WeTransfer, Muno, the city council of Barcelona, Ediciones en Babia, Paramount Comedy, and Cartoon Network, among others.
He has also worked as an advisor for Clean Up and provided training to the team on Buñuel in the Labyrinth of the Turtles. Throughout his two-decade career, he has developed animation, illustrations, comics, websites, video games, and design projects across multiple areas. For just over two years, he worked on a personal project where he shared a short, looped animation on his Instagram account every week, which helped him to publicize his work.
As an illustrator and cartoonist, he has also participated in numerous group and individual exhibitions.
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