Introduction to Toon Boom Harmony for Animation of 2D Characters
A practical example Let's prepare the hierarchy of a face :)
A course by Pedro Alpera , Animator and Illustrator
About the video: A practical example Let's prepare the hierarchy of a face :)
Overview
“Now we are going to go step by step organizing in the view of nodes the different elements of a face so that later it is easier to animate it.”
In this video lesson Pedro Alpera addresses the topic: A practical example Let's prepare the hierarchy of a face :), which is part of the Domestika online course: Introduction to Toon Boom Harmony for Animation of 2D Characters. Learn to bring your projects to life by exploring the possibilities this software offers.
Partial transcription of the video
“In this lesson. we will see how to organize a face hierarchy. That is. we will arrange all the elements see a practical application of what we learned in the previous lesson with nodes. This way. the concepts will be much clearer. not so abstract. Let's begin. Here is the face I've drawn. divided into distinct layers. Let's examine it closely. Each component is on separate layer. Here's the hair. and here are the freckles. The nose is placed in another layer. This Each pupil is on a layer. here's one. Here's another. It's important to separate the elements well because if not. when animatin...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Toon Boom Harmony for Animation of 2D Characters
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Category
3D & Animation -
Software
Toon Boom Harmony -
Areas
2D Animation, Animation, Character Animation
Pedro Alpera
A course by Pedro Alpera
Pedro Alpera is a fine arts graduate and has worked as an animator and illustrator for clients like WeTransfer, Muno, the city council of Barcelona, Ediciones en Babia, Paramount Comedy, and Cartoon Network, among others.
He has also worked as an advisor for Clean Up and provided training to the team on Buñuel in the Labyrinth of the Turtles. Throughout his two-decade career, he has developed animation, illustrations, comics, websites, video games, and design projects across multiple areas. For just over two years, he worked on a personal project where he shared a short, looped animation on his Instagram account every week, which helped him to publicize his work.
As an illustrator and cartoonist, he has also participated in numerous group and individual exhibitions.
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