Character Design for Concept Art
Giving color to the sketches I
A course by J.Alexander Guillen , Concept Artist, Illustrator, and Sketcher
Joined June 2017
About the video: Giving color to the sketches I
Overview
“In this lesson I will show you how to give a few touches of color to 3 chosen characters, those three that I consider better. The basic idea is to give them a more volumetric finish, without going into detail. A few touches of color will give a more beautiful visualization and we can highlight with color those points that we consider of interest. In my drawings what I have highlighted has been the mechanical arms, giving them greater importance than the silhouette itself.”
In this video lesson J.Alexander Guillen addresses the topic: Giving color to the sketches I, which is part of the Domestika online course: Character Design for Concept Art. Learn to create your own protagonists with no limit but your own imagination.
Partial transcription of the video
“Very well. in this lesson. by giving chloride to the other object. what we'll do is pick a few that we like the most or consider most important. and we'll add a touch of color to them. The color is primarily to assist the client in visualizing the character's color palette more While it's not crucial at this point. it significantly aids the client in perceiving it more effectively. This clarity can be beneficial in aligning the vision for the character's design. So let's get to it Alright. let's begin by gathering all the characters we have designed. You can see them displayed on this scree...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Design for Concept Art
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Character Design, Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

J.Alexander Guillen
A course by J.Alexander Guillen
Digital and concept artist J. Alexander Guillen works in the film and video game industry designing a whole host of characters and their backdrops. He has been collaborating with companies such as Filmax Animation, Epic Games, Grin, Post23, Digital Domain, and Ubisoft for over a decade and his work has appeared in books and magazines including 2DArtMagazine, Beginner's Guide to Digital Painting, Concept Magazine, and The Art of Alexander.
His work consists of distilling the ideas of creative directors, producers, and his own dreams and nightmares into images.
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- Level: Intermediate
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