Architectural Post-production with SketchUp and Photoshop
Texturing a render and Blending Mode 1
A course by Gabriel Nanfuñay , Architect and 3D Visualization Specialist
About the video: Texturing a render and Blending Mode 1
Overview
“I'll show you how to work in SketchUp with a render without materials. You will also learn how to make a render quickly and easily to later add materials and textures in Photoshop. I will share with you some pages where I usually download textures for my 3D edits. ”
In this video lesson Gabriel Nanfuñay addresses the topic: Texturing a render and Blending Mode 1, which is part of the Domestika online course: Architectural Post-production with SketchUp and Photoshop. Learn detailed editing, post-production, and rendering techniques for your projects in SketchUp and Adobe Photoshop.
Partial transcription of the video
“In this lesson. i'll show you how to render swiftly and effortlessly. allowing you to add materials and textures in Photoshop later on with ease and precision. Firstly. we will switch from solid textures to a monochrome style. This change helps us identify all non-translucent surfaces. This adjustment is crucial for the next steps in our process. I'll enable shadows to observe their impact on the scene's volumetrics. enhancing our understanding of the Next. i'll open the asset editor. To set up these types of renders. i will start by checking the Material Override box. Once activated. i mak...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Architectural Post-production with SketchUp and Photoshop
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Category
Architecture & Spaces -
Software
Adobe Photoshop, SketchUp -
Areas
3D, 3D Design, 3D Modeling, Architecture, ArchVIZ, Digital Architecture

Gabriel Nanfuñay
A course by Gabriel Nanfuñay
Gabriel Nanfuñay is an architect and 3D visualization specialist He is currently project manager at a consultancy firm and heads up the 3D visualization division, an area in which he is deeply knowledgeable.
He enjoys setting a project in motion as much as the 3D design, rendering, and post-production phases. He has extensive experience in every area of the field, having worked with architects, contractors, and real estate agents.
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