Integration of 3D Elements in Real Environments
A course by Diego Velasquez
Director, MAKACO Animation and VFX Studio.
Distrito de Lima, Peru.
On Domestika since 05/02/2020
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, Director, MAKACO Animation and VFX Studio
On Domestika since 05/02/2020
Learn a VFX process for integrating 3D objects into real scenes using 3ds Max, Nuke, and V-Ray
- Spanish with subtitles in English
- 100% Positive reviews (3)
- 292 students

Learn a VFX process for integrating 3D objects into real scenes using 3ds Max, Nuke, and V-Ray
- 100% Positive reviews (3)
- 292 students
- Online and at your own pace
- Audio: Spanish
- Level: Beginner
- 32 Lessons (6h 48m)
- Available from the app
- Spanish, English, Portuguese, German, French, Italian
- Unlimited access forever
The line separating reality and fiction has become increasingly blurry with the magic offered by the visual effects of television and film. Creating shocking explosions, flying cars, and other fantastic elements for video is what Diego Velásquez specializes in, from his Creative Director role of the award-winning VFX and animation studio MAKACO.
In this course, learn to insert 3D elements into real scenes by playing with light and having them interact with their environment. Diego guides you through the animation process of a futuristic vehicle using 3ds Max, Nuke, and V-Ray software. By the end, you’ll be capable of creating incredible effects with a hyper-realistic look.

About this course
Course table of contents
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U1U1. Introduction
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U2U2. Learn all about 3ds Max and Nuke
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U3U3. Let's do it
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U4U4. Let's fool the human eye!
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FPFP Final Project
Start by getting to know Diego, his career as the founder and director of MAKACO studio, his main influences, and take a look at what will be covered throughout the course.
Start learning the two programs that are used to create your final project: 3ds Max and Nuke. Navigate through each software’s interface by exploring different tools and seeing how to create 3D elements and effects. See how to define frame rate and learn the appropriate formats for film, television, and social media.
It's time to create a futuristic moving vehicle and place it in your scene. Import the original video shot with Nuke and perform a full tracking by using the Camera Tracker tool.
Learn how to import parameters you’ve created in Nuke and see how to manipulate and animate 3D objects using 3ds Max. Then, see how to generate previews so you can test your animation.
Continue building the lighting and rendering your animation in 3ds Max. Then, export your render to Nuke to finish the construction process.
Learn to produce effects that add hyperrealism to your scene. Learn to create and render 3D particles with both software tools. Finally, see how to use external visual effects and import them into your final project with Nuke.

What is this course's project?
Create an animation of a futuristic moving vehicle in a real-life video using 3ds Max and Nuke software.
Who is it for?
To everyone interested in special effects, animation, and digital composition.
What you need
To take this course, basic knowledge of 3D animation and digital composition is necessary.
Regarding materials, you will need a computer with 3ds Max and the V-Ray rendering engine, as well as Nuke (The Foundry) installed.

Reviews

A course by Diego Velasquez
Passionate about art and science, Diego Velásquez of Peru discovered 3D animation to be the perfect combination of mathematics, drawing, and storytelling, establishing a professional career focused on the cinema and advertising industries.
In 2011, he founded MAKACO, a studio dedicated to the post-production of 3D animation and special effects. He has won several international awards, including gold for Best Foreign Language Commercial and bronze for Branded Entertainment of the Year at the Shots Awards.
Contents
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U1
Introduction
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Presentation
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Influences
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What will we do in the course?
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U2
Learn all about 3ds Max and Nuke
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Nuke 1 interface review
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Nuke 2 interface review
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3ds Max interface review
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Formats, framerates and files
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U3
Let's do it
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Camera tracking 1
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Camera tracking 2
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Camera tracking 3
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Import of data and model
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Animation 1
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Animation 2
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Lighting 1
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Lighting 2
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Lighting 3
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Lighting 4
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Render
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Compositing 1
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Compositing 2
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Compositing 3
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Compositing 4
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Compositing 5
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Compositing 6
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U4
Let's fool the human eye!
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3D Particles 1
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3D Particles 2
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3D Particles 3
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3D Particles 4
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3D Particles 5
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3D Particles 6
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Additional VFX 1
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Additional VFX 2
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FP
Final Project
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Integration of 3D Elements in Real Environments
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jems_films
ProEs un crack! lo que me enseño esta cabron ya sabia usar nuke pero me dio datos muy buenos que me dieron seguridad en mi proceso ¡Gracias por ello mi Diego! abrazo
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kspmn
Un curso muy recomendable para iniciarse en el mundo de la composición y los VFX!
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parpunk
Gooooood!!