Illustration Techniques in Pixel Art
Pencil, rubber and lots of patience - Part II
A course by Galamot Shaku , Illustrator/Game Developer
About the video: Pencil, rubber and lots of patience - Part II
Overview
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In this video lesson Galamot Shaku addresses the topic: Pencil, rubber and lots of patience - Part II, which is part of the Domestika online course: Illustration Techniques in Pixel Art. Create a pixel-art portrait with Photoshop using a photograph or drawing.
Partial transcription of the video
“This allows us to do Shadow effects easily As you saw in the technical drawing class There are several ways to make this type of shadows We could put an intermediate color Between this blue dark And this blue intermediate O we could see ourselves super professionals And put our brush In the size of one And make a sort of gradient. The gradient in pixel art is better known as (inaudible) and it's basically if you have seen how this type of image is like when you see a newspaper a newspaper closely can see that you notice the rosette of the colors as a scale of halftones with dots. And that's...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Illustration Techniques in Pixel Art
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Category
3D & Animation, Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Pixel Art, Traditional illustration

Galamot Shaku
A course by Galamot Shaku
Adrián de la Garza, better known as Galamot Shaku, is an illustrator, vj, pixel artist, and independent video-game developer who lives and works in Mexico City.
He has always liked video games. As he himself explains, "like many children of my generation, I wasted my childhood in front of those devilish gadgets, which is why now I create images that take me back to better times when I didn't have to worry about rent or having food in the kitchen pantry.”
He is interested in everything related to digital imaging and the use of pixel-art elements to create unique images. “I like to use pixels because they allow me to explore color in digital images in its most essential form and force me to synthesize ideas with as few elements as possible.”
He likes to experiment with different media, such as comics, animation, live video performance, and video games as a way of exploring the multiple manifestations of the human condition.
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- Level: Beginner
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