Creating 3D Image Design for Beginners with Cinema 4D and Redshift
Cinema 4D Primitive Objects, Tools and Deformers 2
A course by Farid Ghanbari (RenderBurger) , Art Director and 3D Artist
Joined February 2020
About the video: Cinema 4D Primitive Objects, Tools and Deformers 2
Overview
“Let's focus now on the actual deformers.”
In this video lesson Farid Ghanbari (RenderBurger) addresses the topic: Cinema 4D Primitive Objects, Tools and Deformers 2, which is part of the Domestika online course: Creating 3D Image Design for Beginners with Cinema 4D and Redshift. Discover the essentials of powerful 3D software to design, build, and render objects and landscapes.
Partial transcription of the video
“Cinema 4D primitive objects, tools, deformers I would like to start talking about the actual deformers, which is very fun and very procedural. Let's delete this one and bring in one cylinder again here. The good thing about using deformers is that you don't have to turn them into editable objects. This way, I can still have all these options available and change them anytime that I want. This is why I call this procedural. Here is where you can access all your beautiful deformers. I'll start talking about the Bend, and I will show you some of the different deformers. When I click on that, i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creating 3D Image Design for Beginners with Cinema 4D and Redshift
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Category
3D & Animation -
Software
Cinema 4D, Redshift Render -
Areas
3D, 3D Animation, 3D Design, 3D Modeling

Farid Ghanbari (RenderBurger)
A course by Farid Ghanbari (RenderBurger)
Farid Ghanbari is an Art Director and 3D artist from Shiraz, Iran who is currently based in Philadelphia, USA. He works at 3Fx Inc, and as a freelance art director. He is a self-taught 3D artist with over twelve years of experience who discovered his passion for 3D while studying his Bachelor’s degree in Architecture.
Farid has worked with brands like Nike, Levis, Etnia Barcelona, Apple, Crocs, Clergerie, and Glide. He has also won numerous awards for his work, including the 3DTotal Excellence award, CGPlus Editor's Pick, and Hum3D 2016 Challenge Team Choice Award.
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