Introduction to Design Systems with Figma

A course by Javier 'Simón' Cuello
UX Designer. Barcelona, Spain.
Joined April 2009
, UX Designer

Learn how to create design systems that answer your users' needs

  • Spanish with subtitles in English
  • 99% Positive reviews (123)
  • 2943 students
Introduction to Design Systems with Figma

Learn how to create design systems that answer your users' needs

Spanish with subtitles in English
  • 99% Positive reviews (123)
  • 2943 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Beginner
  • 24 Lessons (4h 38m)
  • Available from the app
  • Spanish, English, Portuguese, German, French, Italian
  • Unlimited access forever

Behind every interface, there are a number of seemingly invisible details that can dictate your brand, company, or product's direction. By incorporating Design Systems' tools into your project, you can ensure that your interface works intuitively for all members of your team, regardless of the particularities of their workflow.

In this course, UX designer Javier "Simón" Cuello helps you build an interface for a website in an organized, coherent, and consistent way that satisfies your users’ and clients' real needs.

It is recommended that you also take Javier's other courses on Domestika: Interface Design with Sketch and Design a Delicious App.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Design Systems
  • U3
    U3. The bases of your design system
  • U4
    U4. Designing the system
  • U5
    U5. Communication and collaboration
  • FP
    FP Final Project
View details

Start this course by getting to know Javier, his projects and influences throughout his career, as well as an introduction to the main concepts of Design Systems.

Then, discover the benefits that Design Systems can offer you and your team, and see all the parts that make up a system, including your design principles, the style guide, the individual elements and components of the interface, the code repository, and the documentation.

Javier teaches you how to identify the purpose of your system, according to the context of the product, and shows you how to establish the criteria to guide your design and strategy. Javier also helps you create a definitive style guide for your interface.

Time to get to work! Using Figma, design the individual elements, components, patterns, and prototypes for the main screen in different formats.

To finish, work with the communication and collaboration elements so that your design system has a controlled evolution that is backed by all the members of the team.

Javier teaches you about the importance of Design Tokens and how to document the evolution of your system. He then shows you how to differentiate a work in progress from an already completed one and advises you on how to work with the different members within a team.

What is this course's project?

Design the homepage for a travel website, in three different sizes.

Projects by course students

Who is it for?

For interface designers who want to build an organized, coherent, and consistent design for websites and applications.

What you need

You will need to have basic knowledge of Figma, including how to create styles, components, and Auto Layout functions, as well as familiarity with interface design.

As for materials, you will need a computer with Figma installed.


2943 Students
123 Reviews
99% Positive ratings

Javier 'Simón' Cuello

UX Designer

Javier “Simón” Cuello is a UX designer specialized in mobile apps. He has worked on projects for small companies, as well as other more recognized companies such as Zara, Telefónica, and Yahoo! He’s also a co-author of the book “Designing Mobile Apps”.

Something that is always reflected in his work is the constant strive for improvement in seemingly invisible details, which makes a digital project shine in the concept of user experience.


  • U1


    • Presentation
    • Influences
    • What will we do in the course?
  • U2

    Design Systems

    • Benefits for you and your work team
    • Parts of a system
  • U3

    The bases of your design system

    • Identify the context
    • Thinking the design principles
    • Style guide 1
    • Style guide 2
  • U4

    Designing the system

    • Elements 1
    • Elements 2
    • Elements 3
    • Component Design 1
    • Component Design 2
    • Component Design 3
    • Component Design 4
    • Additional components
    • Patterns
    • Screens 1
    • Screens 2
  • U5

    Communication and collaboration

    • Design tokens
    • How to document the system
    • Changes and updates
    • Work teams
  • FP

    Final Project

    • Introduction to Design Systems with Figma

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

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Introduction to Design Systems with Figma. A Design course by Javier 'Simón' Cuello

Introduction to Design Systems with Figma

A course by Javier 'Simón' Cuello
UX Designer. Barcelona, Spain.
Joined April 2009
  • 99% Positive reviews (123)
  • 2943 students