Matte Painting for Cinema
Separating the elements 1
A course by Koke Nunez , Matte Painter and digital artist
About the video: Separating the elements 1
Overview
“Once we have the finished sketch, we are going to look for and choose the resources that we will need to create our scene and give it a photorealistic touch. In this lesson you will learn to choose the necessary resources well and to keep the parts that interest you the most. You will see different trimming techniques, thus having several options available for you to use the one that seems most comfortable to you. In this way, we will have the elements ready to work with them.”
In this video lesson Koke Nunez addresses the topic: Separating the elements 1, which is part of the Domestika online course: Matte Painting for Cinema. Learn the basic concepts, techniques, and 2D processes to create movie scenes.
Partial transcription of the video
“SEPARATING THE ELEMENTS Well, in this lesson I am going to teach you where to find the necessary elements for our project. And also I'm going to teach you various trimming techniques that will be very useful when working. Go for it. Okay, well, now we are going to start looking for resources to start our matte painting. What resources are we going to look for? We are going to look for photographs, images of skies, clouds, rock, rocky landscapes, desert landscapes, desert mountains, too. Because, if you remember, in the "briefing" that I did I wanted a matte painting inspired by "Star Wars",...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Matte Painting for Cinema
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Category
Photography & Video -
Software
Adobe Photoshop -
Areas
Art Direction, Film, Matte Painting, Photo Retouching, Photographic Composition, Photography Post-production, Photomontage

Koke Nunez
A course by Koke Nunez
Koke is a digital artist from Seville, creator of fantastic worlds and impossible landscapes. He is dedicated to the world of film VFX, specializing in creating Environments and MattePainting. He studied graphic design, although he spent the following years learning techniques and software in a self-taught way. His art has evolved from 2D to 3D through 2.5D. His skills cover both 2D image manipulation and the creation of fully 3D environments, as well as terrain, assets, skies, clouds, vegetation, etc.
He has worked in the film industry for VFX studios such as Cinesite, Jellyfish Pictures, Pixomondo Toronto, Skydance, Core Animation or DivideTv. He has also created a 12+ hour course with the prestigious online VFX school Gnomon Workshop on Environment Mattepainting 3D.
Currently, he works as a freelance Environments and MattePainting artist for the VFX world.
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