Design an Interactive Publication with InDesign and Bütton
Course final project
A course by Sergio Ortiz , Graphic Designer
About the final project for: Design an Interactive Publication with InDesign and Bütton
Design of an interactive publication with InDesign and Bütton
“We have reached the end of this introductory course to the world of interactive publications. I hope you enjoyed it as much as I did and learned a lot. Here are the main stages of our journey. Inspiration Look for visual references, look at many of the interactive publications I have shared with you in the additional resources of unit 2 and get ready to start bringing your designs to life. Perhaps my case will give you some inspiration to get you started. The interactive format In this course I want you to know the basics of interactive design, to understand how to consume and work this format so demanded nowadays, to analyze the positive and negative things that working in digital can have, to observe and look at typography differently, and to focus on the user experience so that your readers have a pleasant journey while they read and enjoy your project. The project What do you want to create: a magazine, a catalog, an illustrated story, your own portfolio? Well, go ahead, now is the time. Think about what you want to do and start shaping it, I'll be by your side at all times. In my case, as you have seen, I have created a fictional magazine about board games, my new passion. Order and planning When you have everything in order, as I show you in unit 3, the workflow, start planning what you are going to create. Don't cut yourself off. Unleash your creativity. The design Test yourself, apply and add all the effects that I have been showing you throughout the course: buttons, music, videos, image slideshows, links, etc., everything that will make your project unique and surprising, but always with criteria and without overloading. If you follow the steps, everything will be perfect. Do not forget something very important, the action and navigation icons, essential for your project to be successful. Export When you have everything ready, the only thing left to do is to prepare it for publication. In unit 6 I explain how to export your project so that you can enjoy your work anywhere in the world, a luxury! Show without fear From the Domestika community, we will be eager for you to show us how your publication has turned out. We will even like to see the whole process you have followed to reach the final result. Upload everything you want to show us and tell us all about it. We will be happy to read about it. Besides, this will motivate the rest of the students. Is there something you can't do? Don't worry, take advantage of the course forum to discuss your doubts and concerns. Together we will help you. We are a very nice family. There is only one thing left to tell you: enjoy, enjoy learning, take a breath in those more complicated moments and laugh, laugh a lot in the funniest moments of the project. ”
Partial transcription of the video
“Final project Now I will make a summary of everything that I have taught you during the course. First, we go into in the world of interactive digital publications. And I taught you little tips and tricks on typography, the user interface and the pros and cons of creating an interactive publication. Next, I have shown you the InDesign programs and the Bütton plugin with which we have created our project. Once installed, I taught you how to make our files and images to create our project. Once we organize our files, we got to work on our interactive publication. We consider the action and nav...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design an Interactive Publication with InDesign and Bütton
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Category
Design -
Software
Adobe InDesign, Adobe Photoshop -
Areas
Digital Design, Editorial Design, Graphic Design, Information Design

Sergio Ortiz
A course by Sergio Ortiz
Sergio Ortiz is a Barcelona-born graphic designer. He is also passionate about design and everything that comes with it. His work looks to create innovative products that have a visual impact by improving graphic image quality, functionality, and in turn, client satisfaction.
He is currently immersed in the world of interactive digital publications, a field that has led to him to give conferences and classes at various festivals and design schools. He also collaborates in the education sector through the creation of board games.
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