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    How the Visual Identities of 5 Iconic Brands Came to Be: Coca-Cola, Nike, Starbucks, LEGO, and IBM (and What Designers Can Learn)
    Latest blog post

    How the Visual Identities of 5 Iconic Brands Came to Be: Coca-Cola, Nike, Starbucks, LEGO, and IBM (and What Designers Can Learn)

    From Coca-Cola’s lettering to the minimalism of Nike’s Swoosh: discover how five brands built recognizable visual universes and what lessons you can apply to your own branding projects A visual identity is much more than just a logo. Although the symbol or name may be the first thing that comes to mind when we think of a brand, true recognition stems from the coherent combination of many visual elements that work together over time. Colors, typefaces, shapes, illustrations, packaging, photography, graphic style, and even the way a brand adapts to new formats are all part of the same system. Brands that endure for decades do so not merely because they have an attractive logo. Their strength lies in the consistency with which they apply their identity at every touchpoint with the public. From an advertisement to a mobile app, from packaging to a physical store, each element helps reinforce a recognizable image. Analyzing the evolution of some of the world’s best-known visual identities helps us understand that good design rarely stems from a single brilliant decision. It is the result of a sustained strategy over time, capable of evolving without losing what makes a brand unique. In this article, we review five particularly relevant cases —Coca-Cola, Nike, Starbucks, LEGO, and IBM— to discover how they built memorable visual universes and what lessons can be applied to any branding project, regardless of its size.

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cristian_p1986s

cristian_p1986s

@cristian_p1986s

Houston, United States

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    Angel Fernandes Angel Fernandes @fernandesangelj Environment Artist Buenos Aires, Argentina
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    • Drone Strike Force. 3D project by Angel Fernandes - 02.01.2020
    • Mossy Roof Material. 3D project by Angel Fernandes - 01.01.2020
    • Stone Floor with Snow. 3D, and Game Design project by Angel Fernandes - 12.09.2019
    • Giants Causeway - Substance Designer. 3D, and Video Games project by Angel Fernandes - 01.16.2019
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    Daniel Benítez Daniel Benítez @dabntz Director de arte para videojuegos Sevilla, Spain
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      • Mi Proyecto del curso: Creación de escenarios pixel art para videojuegos. Game Development, Game Design, Pixel Art, and Video Games project by Daniel Benítez - 01.22.2021
      • Pixel Art Tileset: House Interiors. Game Development, Game Design, Pixel Art, and Video Games project by Daniel Benítez - 01.09.2020
      • Pixel Art Tileset: City Street. Game Development, Pixel Art, Video Games, and Game Design project by Daniel Benítez - 08.22.2019
      • Videojuego: 'Pizza Guy'. 2D Animation, Character Animation, Pixel Art, and Video Games project by Daniel Benítez - 11.19.2019
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      Mohamed Chahin Mohamed Chahin @mchahin Brand Designer/3D artist Berlin, Germany
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      • 3D
      • Branding & Identity
      • Little Possessed Dude (collab with Jetpacks & Rollerskates). Traditional illustration, 3D, and 3D Character Design project by Mohamed Chahin - 11.01.2021
      • Megaman Foes. Traditional illustration, Design, and 3D project by Mohamed Chahin - 11.05.2021
      • An Otter Planet . 3D, and 3D Modeling project by Mohamed Chahin - 04.10.2018
      • Mr. Potato Head. 3D, 3D Character Design, and 3D Modeling project by Mohamed Chahin - 01.09.2019
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      Steve Durán Steve Durán @steveogre Aguascalientes, Mexico
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      • HitnJump!. Game Development project by Steve Durán - 06.16.2020
      • Maze Quest. Video Games project by Steve Durán - 03.20.2014
      • Bit Runner. Video Games project by Steve Durán - 07.05.2014
      • Black Tower Enigma. Video Games project by Steve Durán - 10.20.2014
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      Victoria Passariello Fontiveros Victoria Passariello Fontiveros @vickypassariello Madrid, Spain
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      3,987
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      • Mi Proyecto del curso: Introducción al modelado hard surface. 3D project by Victoria Passariello Fontiveros - 04.04.2020
      • VLOOPY. 3D Modeling, and 3D Character Design project by Victoria Passariello Fontiveros - 05.20.2019
      • Hatchetman. 3D Modeling, Video Games, and 3D Character Design project by Victoria Passariello Fontiveros - 05.20.2019
      • Hammerstein. 3D Modeling, Video Games, and 3D Character Design project by Victoria Passariello Fontiveros - 05.20.2019
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      Daniel Gutiérrez Daniel Gutiérrez @danielgutierrez Chihuahua, Mexico
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      • Mi Proyecto del curso: Modelado de personajes low poly para videojuegos . 3D project by Daniel Gutiérrez - 05.13.2019
      • Escenarios. 3D project by Daniel Gutiérrez - 08.13.2019
      • G. 3D project by Daniel Gutiérrez - 07.24.2019
      • OTHER DIMENSIONS. 3D project by Daniel Gutiérrez - 05.14.2019
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