Illustration with Black and White Hatching

A course by JORGE LEWIS
Graphic artist. Bogota, Colombia.
Joined May 2019
, Graphic artist

Learn to draw detailed hatching and create truly powerful images

  • Spanish with subtitles in English
  • 100% Positive reviews (129)
  • 2173 students
Illustration with Black and White Hatching

Learn to draw detailed hatching and create truly powerful images


Spanish with subtitles in English
  • 100% Positive reviews (129)
  • 2173 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Intermediate
  • 20 Lessons (3h 29m)
  • Available from the app
  • Spanish, English, Portuguese, German, French, Italian
  • Unlimited access forever


Manual drawing is a fascinating process of great wealth, and exploring its limits, but above all, its wide possibilities through the use of mixed techniques, is what graphic artist Jorge Lewis wants to achieve with a clear objective: to create powerful images based on black and white Jorge creates and expresses stories with his drawings, for 18 years. His work is exhibited inside and outside Colombia, his country. In addition, he publishes his own books and produces serial editions of fine art and other products, that personal style.

In this course, Jorge will teach you to realize your full potential through manual drawing and some mixed techniques. You will carry out sketching processes starting from black and white, and you will learn to make patterns and textures using different materials such as stylographs and markers for the realization of powerful images digitally finished.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Lattice materials and techniques
  • U3
    U3. Designing our totem
  • U4
    U4. Editing and scanning process
  • FP
    FP Final Project
View details

You will meet Jorge Lewis, who will explain more about his career, his style and the influences that have motivated his work. It will tell you about creative processes that start from analog expressions and manual inking, and will teach you several possibilities to work with manual hatches and inks.

You will learn to create different patterns (short, long, cross, organic or scribble, prologue and patchwork), strokes and textures in inks; In addition to gradations, lighting and volumetry. You will practice with simple spherical, ovoid, cylindrical and conical shapes, determining illuminated and dark areas, and looking for three-dimensionality through the screen.

You will explore the black and white inks or blocks, the importance of line value and merge organic and geometric graphic gestures with stylographs and markers, to create patterns and integrate them into images.

You will practice from traces of photographs of animals and humans related to your final project of creating an anthropomorphic totem, studying light, volume and graphic synthesis.

You will start building your image from the fusion between realism and geometry. You will start from the collection of visual information and a sketching process by using a manual collage.

Already with your template or collage, and using tracing as a technique, you will approach the final art of your drawing with analogs in an analogical way. Jorge will teach you special finishes and effects, deepening the shading with HB, H or 2H light pencils to reinforce the volume, contrast and dark sectors.

Finally you will perform the scanning of your analog drawing to finish editing it subtly in digital, and giving the color finishes to your work. You will finish your illustration for possible applications.

What is this course's project?

You will make the illustration of an anthropomorphic design, as a totem, which will start from an analog drawing made with ink; you will use or merge freely the geometries and ornaments and then apply digitally, subtle color finishes.

Projects by course students

Who is it for?

To empirical artists, professionals, illustrators, students of careers related to drawing, or anyone who has basic notions of representative drawing and wants to enrich their graphic repertoire and creative possibilities.

What you need

It is recommended to have basic knowledge of drawing and also of Adobe Photoshop. Of materials, you will need stylists of various calibers or line qualities - a 0.5, 0.1, 0.3, 0.5 and 0.8 are recommended - also stylus with a brush tip, 3 brushes finished in a fine point in 3 sizes - the smallest you can type 0.0– and two other flat brushes for filling - size according to your project–. Acrylic bristle brushes - a small type # 1 and # 5 -, pencils - Faber Castell or Staedtler 4H, H and HB -, medium and thick / beveled stylus Sharpie brand. Butter paper or 90 gram translucent tracing and tracing paper, inking paper of not less than 250 grams in A4 or A3 formats. You will need a computer with Adobe Photoshop and preferably a Wacom tablet for digital color.


Reviews

2173 Students
129 Reviews
100% Positive ratings
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JORGE LEWIS

A course by JORGE LEWIS

TeacherPro
Graphic artist

Jorge Lewis is a cartoonist, plastic artist, illustrator and a creator of stories, but above all, an author who does what he really loves for 18 years.

He studied at the Superior School of Arts of Bogotá, is a master of Plastic Arts at the University of La Sabana, is a specialist in Media and Technologies for Pictorial Production by the National University Institute of Art of Buenos Aires, and studied a Master in Design and Illustration at the Polytechnic University of Valencia.

Today, he dedicates 100x100 to his personal work, continues to paint and draw his own subjects and be part of exhibitions and calls in galleries inside and outside the country, he publishes his own books and loves engraving and screen printing; it produces serial editions of fine art and derivative products, such as t-shirts, clothing and even stikers .


Contents

  • U1

    Introduction

    • Presentation (Who I am)
    • Influences
    • What will we do in the course
  • U2

    Lattice materials and techniques

    • Presentation of materials
    • Screening classes I
    • Screening classes II
    • Volume with frames
    • Inked in high contrast, black and white blocks
    • Imitating textured surfaces (inking and weft)
    • Design of ornaments, patterns and / or geometric repeating modules I
    • Design of ornaments, patterns and / or geometric repeating modules II
  • U3

    Designing our totem

    • Documentation
    • Collage and drawing I
    • Collage and drawing II
    • Collage and drawing III
    • Collage and drawing IIII
    • Realization of final and hatched art
    • Finishes and special effects of pencil shadows
  • U4

    Editing and scanning process

    • Editing and scanning process
    • Illustration digital color
  • FP

    Final Project

    • Mixed media illustration: black and white plotting

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Illustration with Black and White Hatching. A Illustration course by JORGE LEWIS

Illustration with Black and White Hatching

A course by JORGE LEWIS
Graphic artist. Bogota, Colombia.
Joined May 2019
  • 100% Positive reviews (129)
  • 2173 students