Domestika Basics Course 3 of 6
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Introduction to Cinema 4D

Course 3: Modeling II: Modeling from Scratch: Introduction to the Surface Branch

By Francisco Cabezas , 3D Artist and Cinema 4D Teacher

3D Artist and Cinema 4D Teacher. Granada, Spain.
Joined March 2014
Domestika Basics Course 3 of 6
Best seller
98% positive reviews (710)
25,520 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Introduction to the Surface Branch

Overview

“The Surface Branch is one of the fundamental tools for the traditional hand modeling process. I will explain how to add it to an object, how to configure its parameters well, and why it is so important.”

In this video lesson Francisco Cabezas addresses the topic: Introduction to the Surface Branch, which is part of the Domestika online course: Course 3: Modeling II: Modeling from Scratch. Learn classic modeling techniques with innovative tools.

Partial transcription of the video

“Today we will see the basics of the Surface Subdivision and why it is so important when it comes to modeling. I show you. Once we've seen modeling types, as modifiers with primitive figures or lines with line modifiers, let's see how modeling is done classic, with which we will be able to control almost perfectly our model. To understand how classical modeling, say that is done with a Surface Subdivision. According to the program will be called one way or another, for example, in 3DsMax will be called TurboSmooth and here Subdivision of Surface or Subdivision Surface, if You have it in Engl...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 3: Modeling II: Modeling from Scratch

  • Level: Beginner
  • 11 students
  • 14 units
  • 14 lessons (1h 48m)
  • 1 download

Francisco Cabezas

Francisco Cabezas
By Francisco Cabezas

Teacher Plus
3D Artist and Cinema 4D Teacher

Francisco Cabezas is a 3D designer living in Granada, Spain. He has spent most of his career working as a freelance designer in the United Kingdom.

After trying all the 3D programs out there, he decided to specialize in Cinema 4D as he found it to be the most complete in terms of 3D modeling, texturing, lighting, and rendering.

He currently teaches classes on 3D motion graphics and digital imagery at several design schools and works on branding and graphic design projects.


  • 11 students
  • 14 lessons (1h 48m)
  • 2 additional resources (1 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, Turkish, French, Italian
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
  • Unlimited access forever

Course 3: Modeling II: Modeling from Scratch.  course by Francisco Cabezas

Course 3: Modeling II: Modeling from Scratch

By Francisco Cabezas
3D Artist and Cinema 4D Teacher. Granada, Spain.
Joined March 2014
  • 0% positive reviews (0)
  • 11 students