Introduction to Cinema 4D
Course 3: Modeling II: Modeling from Scratch: Cut cyclic
By Francisco Cabezas , 3D Artist and Cinema 4D Teacher
Joined March 2014
About the video: Cut cyclic
Overview
“In this lesson we will learn to work with the edges. We will use "cyclic cutting", one of the main and most used tools of hand modeling with editable figures.”
In this video lesson Francisco Cabezas addresses the topic: Cut cyclic, which is part of the Domestika online course: Course 3: Modeling II: Modeling from Scratch. Learn classic modeling techniques with innovative tools.
Partial transcription of the video
“In this lesson we will learn one of the most used tools for hand modeling, which is loop path. Let's see it. Since we can not modify the editable figures as if they were not editable, as if they were basic primitive figures, for example, a cube, once we convert the figure to editable, I will not be able to modify anything, nor the size or add segments from the attributes panel or anything. I'm going to convert it to editable, I already lose all those options. Once I lose all those options ... Obviously I do not lose, I mean, I can keep creating mesh, I can continue to cut the figure, I can ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Modeling II: Modeling from Scratch
Francisco Cabezas
By Francisco Cabezas
Francisco Cabezas is a 3D designer living in Granada, Spain. He has spent most of his career working as a freelance designer in the United Kingdom.
After trying all the 3D programs out there, he decided to specialize in Cinema 4D as he found it to be the most complete in terms of 3D modeling, texturing, lighting, and rendering.
He currently teaches classes on 3D motion graphics and digital imagery at several design schools and works on branding and graphic design projects.
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