Domestika Basics Course 2 of 6
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Introduction to Cinema 4D

Course 2: Modeling I: Deformers and Line Modeling: Deformers: Swell and skew

By Francisco Cabezas , 3D Artist and Cinema 4D Teacher

3D Artist and Cinema 4D Teacher. Granada, Spain.
Joined March 2014
Domestika Basics Course 2 of 6
Best seller
98% positive reviews (709)
25,522 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
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About the video: Deformers: Swell and skew

Overview

“We will continue to see two other modifiers such as swell and skew, which will allow us to inflate an object and skew it. These modifiers can be mixed with the previous ones. ”

In this video lesson Francisco Cabezas addresses the topic: Deformers: Swell and skew, which is part of the Domestika online course: Course 2: Modeling I: Deformers and Line Modeling. Learn to use different object deformers and explore spline modeling.

Partial transcription of the video

“In this lesson, following the dynamics of using deformers to modify basic primitive figures, let's see another two as they are Bulge and Shear. Let's go to it. We will continue to see deformers. In this case, we will use a cylinder. And we will use the Deformer Inflate. With the same thing we did with the deformers Fold and Thread, Bulge goes inside the cylinder and the first thing I have to do, Adjust to Father and touch the Force. In this case, why does not he do anything? It will do absolutely nothing because the cylinder has no subdivision. So, the edge can not bend by itself, I need su...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 2: Modeling I: Deformers and Line Modeling

  • Level: Beginner
  • 10 students
  • 11 units
  • 11 lessons (1h 15m)
  • 2 downloads

Francisco Cabezas

Francisco Cabezas
By Francisco Cabezas

Teacher Plus
3D Artist and Cinema 4D Teacher

Francisco Cabezas is a 3D designer living in Granada, Spain. He has spent most of his career working as a freelance designer in the United Kingdom.

After trying all the 3D programs out there, he decided to specialize in Cinema 4D as he found it to be the most complete in terms of 3D modeling, texturing, lighting, and rendering.

He currently teaches classes on 3D motion graphics and digital imagery at several design schools and works on branding and graphic design projects.


  • 10 students
  • 11 lessons (1h 15m)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 2: Modeling I: Deformers and Line Modeling.  course by Francisco Cabezas

Course 2: Modeling I: Deformers and Line Modeling

By Francisco Cabezas
3D Artist and Cinema 4D Teacher. Granada, Spain.
Joined March 2014
  • 0% positive reviews (0)
  • 10 students