Introduction to Cinema 4D
Course 1: Introduction and Basic Concepts: Creating basic primitive figures
By Francisco Cabezas , 3D Artist and Cinema 4D Teacher
Joined March 2014
About the video: Creating basic primitive figures
Overview
“In this lesson we will create our first figures in Cinema 4D. We will also modify them through our attributes panel to change their size or shape. ”
In this video lesson Francisco Cabezas addresses the topic: Creating basic primitive figures, which is part of the Domestika online course: Course 1: Introduction and Basic Concepts. Get to know the program, its interface, and the main tools.
Partial transcription of the video
“In this lesson we will see how to create basic figures offered by Cinema 4D. also see how to modify its attributes. I teach it to you. To create basic figures within Cinema 4D, I can do it from two places. The first one from the Create panel, Object, and here I would see all the options I have for basic primitive figures. Or from the upper palette, I go to the figure where the cube is, click and click and select the figure that interests me. In this case, we are going to create a cube that is the most basic figure, and then we will move on to another one. Once I have created the cube, I can...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 1: Introduction and Basic Concepts
Francisco Cabezas
By Francisco Cabezas
Francisco Cabezas is a 3D designer living in Granada, Spain. He has spent most of his career working as a freelance designer in the United Kingdom.
After trying all the 3D programs out there, he decided to specialize in Cinema 4D as he found it to be the most complete in terms of 3D modeling, texturing, lighting, and rendering.
He currently teaches classes on 3D motion graphics and digital imagery at several design schools and works on branding and graphic design projects.
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