Vectorial Animation Frame by Frame Style with After Effects
Making faces I
A course by Pablo Cuello , Graphic Designer and Animator
About the video: Making faces I
Overview
“We will continue with the approach scene. We will animate details of our character's face through different expressions. We will see how to simulate depth with opposite movements. ”
In this video lesson Pablo Cuello addresses the topic: Making faces I, which is part of the Domestika online course: Vectorial Animation Frame by Frame Style with After Effects. Create animations with a personality and a handcrafted style without using plugins.
Partial transcription of the video
“Making faces In this lesson we will animate the face closeup, where we'll focus on the character's expressions. In the previous scene I added one last movement to our character, where she begins to stand up. So, at the moment we make the cut, we can continue the movement in this scene. This kind of thing helps us to connect one scene to another and it simplifies things so that we don't have to show the complete movement. I followed the process we used before to animate the character, animating with vector layers, with changes of position and rotation. I did take into account that the moveme...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Vectorial Animation Frame by Frame Style with After Effects
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Category
3D & Animation -
Software
Adobe After Effects -
Areas
2D Animation, Animation

Pablo Cuello
A course by Pablo Cuello
Pablo Cuello is a graphic designer from Mendoza, Argentina, who studied at the National University of Cuyo, Argentina. Since he was little, he always liked to draw and, after several years working as a designer, he entered the world of animation with Adobe After Effects.
The quality of his work landed him a job with the production company MediaMonks, where he carried out projects for big brands such as Google, Red Bull, and Amazon. His quest to achieve high-quality animations with lots of personality led him to explore traditional animation and skillfully incorporate it into his work.
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