Vectorial Animation Frame by Frame Style with After Effects
Character Design I
A course by Pablo Cuello , Graphic Designer and Animator
About the video: Character Design I
Overview
“We will look for a character design with our own style. We will have some references with which we will try different paths until we find one that we like. We will see what things are important considering that we are going to encourage him. ”
In this video lesson Pablo Cuello addresses the topic: Character Design I, which is part of the Domestika online course: Vectorial Animation Frame by Frame Style with After Effects. Create animations with a personality and a handcrafted style without using plugins.
Partial transcription of the video
“Character design In this lesson we'll see the character's design, looking for a personal style. We continue at sketch level, so we will continue using Photoshop. When we worked on our storyboard we began to define aspects of our character, but now we will define them in depth. We'll take this as a starting point. We'll create a new document, the size doesn't matter, but we need enough space to work. We put our character here and it will be our starting point. From here, I recommend that you look for references so that we can work off real images of things that already exist to better define...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Vectorial Animation Frame by Frame Style with After Effects
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Category
3D & Animation -
Software
Adobe After Effects -
Areas
2D Animation, Animation

Pablo Cuello
A course by Pablo Cuello
Pablo Cuello is a graphic designer from Mendoza, Argentina, who studied at the National University of Cuyo, Argentina. Since he was little, he always liked to draw and, after several years working as a designer, he entered the world of animation with Adobe After Effects.
The quality of his work landed him a job with the production company MediaMonks, where he carried out projects for big brands such as Google, Red Bull, and Amazon. His quest to achieve high-quality animations with lots of personality led him to explore traditional animation and skillfully incorporate it into his work.
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