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    Design Projects: from Research to Concept

    A course by Amanda HirakataGraphic designer

    Design Projects: from Research to Concept

    What will you learn in this online course?

    18 lessons & 15 downloads

    View all lessons ↓

    What's included in this course?

    What is this course's project?

    Design Projects: from Research to Concept

    Projects by course students

    Who is this online course for?

    Requirements and materials

    Design Projects: from Research to Concept

    Reviews

    3,942
    Students
    249
    Reviews
    96%
    Positive ratings
    • 8 months ago

      Buenas ideas sobre como llevar a cabo una investigación en este tipo de proyectos.

    • 9 months ago

      Excelente. Amplia sua visão além apenas do design e o leva ao nível estratégico.

    • 10 months ago

      Me parece que es muy práctico y preciso, los ejemplos y referencias que comparte Amanda, nos abre posivilidades creativas y de procesos para un mejor resultado. Super recomendado este curso

    • 1 year ago

      Este curso me permite actualizar mis conocimientos en diseño e implementar mejoras para seguir logrando buenos resultados. Súper recomendado.

    • 1 year ago

      Cómo estudiante de diseño gráfico parecía que no iba a enseñarme nada nuevo en realidad, pero ver el seguimiento de un proyecto real desde su investigación hasta la propuesta final ha sido genial!. Genuinamente ha hecho que me interese y me surgieran ideas del proyecto que muestra durante el curso. Recomendado 10/10, sobre todo si eres principiante!

    More reviews
    Amanda  Hirakata

    Amanda Hirakata

    Teacher
    Plus

    Graphic designer

    A native of Lima (Peru), Amanda Hirakata is a graphic designer specializing in branding and is passionate about projects that connect with people and generate positive impact.

    Since childhood she had an interest in the arts. Following his passion, he began photography studies but ended up in graphic design, a profession that became his vocation since 2006. He has worked in two of the most important studies in Peru: Infinito consultores and Brandlab.


    Content

    • U1

      Presentation

      • Presentation
      • Influences
      • What will we do during the course?
    • U2

      Research, creativity and conceptualization

      • The investigation
      • The creativity
      • Conceptualization
    • U3

      Addressing the project

      • Inspiration and how to approach a brief
      • Desktop research
      • What it is and its history
      • User reviews
      • Benchmark competitions
      • Identity analysis
      • Space research
      • Conclusions
    • U4

      Moodboard and design development

      • Moodboard
      • Keywords
      • Moodboard development
      • Presentation of identity
    • FP

      Final project

      • Final project

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

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    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

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    FAQs

    This course is designed for graphic designers, creatives, students, and professionals eager to deepen their skills in research, conceptualization, and inspiration for branding, visual identity, and museography projects.

    Advanced experience isn’t required, but having basic graphic design knowledge or a strong interest in the field is recommended to get the most out of the course’s intermediate content.

    You’ll need internet access, a computer or tablet, and basic design software (like Adobe Illustrator, Photoshop, or free alternatives). Having a notebook or note-taking apps for researching visual references is also recommended.

    You’ll learn how to research and analyze brands, build empathy with clients, support graphic proposals, create mood boards, and draw inspiration from audiovisual and cultural references to strengthen your branding and museography projects.

    Research is woven in from the brief, competitor and trend analysis, all the way through to visual conceptualization—helping you make well-founded creative decisions and develop relevant, standout graphic proposals.

    Techniques covered include brainstorming, mimetic, bisociative, and narrative creativity, plus using audiovisual references, analyzing films, songs, and design channels to spark inspiration.

    Yes, you’ll learn how to do benchmarking, analyze direct and indirect competitors, and research cultural and visual contexts to back up your branding and museography proposals.

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