
Aaron Martinez - illustrator and 3D designer - lives to represent his reality with unique 3D illustrations and also, to improve the technical aspect of each project to achieve an optimal process and incredible images. In this course you will learn to create characters based on basic forms, creating different materials and types of lighting to recreate unique environments with Cinema 4D and OctaneRender.
His professional experience working for major brands such as Apple, Coca-Cola, Volkswagen, Domino's Pizza, Pentel, among others, and teaching in Domestika in courses such as Vector illustration for beginners , Character design in Cinema 4D: from sketch to 3D printing , Prototyping and product visualizations in Cinema 4D , 3D illustration with Cinema 4D and Domestika Basics of Introduction to Adobe Illustrator , make it the ideal teacher to make your 3D project a reality.
23 lessons & 26 downloads

9 minutes, 10 seconds

2 minutes, 34 seconds

4 minutes, 45 seconds

6 minutes, 22 seconds

18 minutes, 26 seconds

20 minutes, 59 seconds
The first thing you will do is meet Aaron, his professional career and the brands with which he has collaborated as a 2D and 3D digital designer and illustrator. You will discover its main influences, which vary from 3D artists to Heavy Metal music that inspire and motivate you to work.
You will begin the preparation phase of your project by reviewing some examples and pieces to analyze them, you will choose some of them and, you will make a moodboard , where you will define a color palette. You will also determine the design of your characters, making basic sketches to shape them in Cinema 4D.
Aaron will show you the modeling process of a robot, from basic forms in Cinema 4D and to perform different poses of it. Next, you will model a human character with geometric shapes using different techniques, and give it a special level of detail that will make it unique. In addition, you will create the environment of each character.
You will work the colors and textures of your creations. You will learn to create area lights and different types of materials such as plastics, metal, glass or wood with OctaneRender.
Next, you will learn how to generate a basic UV and textures in Adobe Illustrator and Photoshop for the face and parts of your characters and objects. Once you have the textured models, Aaron will explain how to create illuminations with HDRIs, sunlight, volumetric light and area lights, among others.
You will create the compositions with the individual and group characters. To achieve this, you will see how to create several cameras with different lenses, defining the shot to refine details such as the position of elements.
Finally, Aaron will teach you how to configure the render assigning the final format and the number of samples to achieve a good definition. Also, you will label the layers to finally output media for networks or printing.
You will model a robot, two characters and their scenarios. You will also make several images with different types of texture, cameras, lighting and color. The goal is to learn to choose the ideal object to model and understand light, creating incredible images in record time.

To designers, illustrators and anyone who wants to learn how to create incredible 3D characters and environments with Cinema 4D and OctaneRender.
Intermediate knowledge of Cinema 4D and 3D modeling are necessary.
On the materials, you must have a computer with Cinema 4D (R15), OctaneRender and also, although not essential, Adobe Illustrator and Adobe Photoshop installed.

Uno de los mejores y más compeltos cursos sobre modelado y texturizado en 3d
Ha sido un curso interesante y muy completo, muy bien para inicar en el modelado de Cinema
Excelente curso
Excelente curso
bel corso!
Introduction
Preparation
Modeling things
Colors and textures
Composition and exit
Final project
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You’ll learn how to blend 2D digital illustration with 3D modeling to create striking characters, objects, and scenes — including hyperrealistic rendering, texturing, lighting, and prepping for print and social media.
This is an intermediate-level course; having basic knowledge of digital design or 3D modeling is recommended to get the most out of the advanced content and tools.
You’ll need access to Cinema 4D, Octane Render, Illustrator, Photoshop, and ZBrush to complete the modeling, illustration, and rendering exercises.
By the end, you’ll be able to turn 2D sketches into 3D models ready for printing and campaigns, create hyperrealistic renders, texture objects, light scenes, and manage full visual design projects.
You’ll learn extrusion, subdivision, beveling, polygonal modeling, topology optimization, and symmetry techniques to build robotic characters and complex 3D objects.
You’ll use Illustrator to create vectors and sketches, then Cinema 4D to extrude, model, and render those vectors into polished 3D objects.
Yes, you’ll learn how to create, tweak, and apply realistic materials and textures in Cinema 4D and Octane, simulating wood, metal, rubber, glass, and worn surfaces.