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    3D Hair Creation with Maya XGen

    A course by Juan Paulo MardónezDesigner

    3D Hair Creation with Maya XGen

    What will you learn in this online course?

    22 lessons & 17 downloads

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    What's included in this course?

    Recommended software & tools for this course

    What is this course's project?

    3D Hair Creation with Maya XGen

    Projects by course students

    Who is this online course for?

    Requirements and materials

    3D Hair Creation with Maya XGen

    Reviews

    2,715
    Students
    133
    Reviews
    99%
    Positive ratings
    • 3 months ago

      Esta muy bueno se aprenden bases muy buenas y herramientas que nadie las explica en youtube

    • 1 year ago

      Es bueno esplicando pero no explica desde cero el primer ejercicio lo que lo hace confuso y hay que buscar tutoriales de como hacerlo fuera de la plataforma.

    • Me surpreendi positivamente por encontrar bastante conteúdo e explicação de fundamentos para uma aula de 4h 28m

    • 2 years ago

      Muy bueno.

    • Está bueno, solo que desactualizado, es Maya como del 2015, la interface cambia mucho.

    More reviews
    Juan Paulo  Mardónez

    Juan Paulo Mardónez

    Teacher
    Plus

    Designer

    Joined January 2019

    Juan Paulo Mardónez is the general director and owner of Leyenda, an animation and visual effects studio in Santiago, Chile. In 1994 he began his career as a graphic designer and soon after he went fully into 3D creation. In this couple of decades he has worked in all areas of 3D production of his company. He currently works with his Legend team "from the trench", learning and solving problems.

    Content

    • U1

      Introduction

      • Presentation
      • Influences
      • What will we do in this course?
    • U2

      Introduction to Interactive Xgen

      • Basic concepts
      • Viewport Preparation
      • Introduction and optimization of the Xgen Interface
      • Interactive Xgen Tools
      • The importance of prototyping
      • Applying modifiers the prototyping
      • Prototyping in depth
      • Final considerations in prototyping
    • U3

      Project in Interactive Xgen

      • References and character design
      • Geometry review and improvement possibilities
      • Creation of coat and orientation descriptions
      • Sculpting the length and shape
      • Adding Modifiers
      • Final touches (part 1)
      • Final touches (part 2)
    • U4

      Lighting and presentation

      • Illumination and render of the character (part 1)
      • Illumination and render of the character (part 2)
      • Illumination and render of the character (part 3)
      • Postproduction in Photoshop
    • FP

      Final project

      • 3D Hair Creation with Maya XGen

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

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    FAQs

    XGen is a Maya tool that lets you generate, style, and modify digital hair and 3D fur realistically. It’s mainly used in animation, film, and video games to simulate hair, fur, and other complex fibers.

    The course is intermediate level; basic knowledge of 3D modeling and Maya is recommended to get the most out of the content and techniques taught.

    You’ll need access to Maya (preferably with XGen and Arnold), basic modeling and UV skills, and a computer capable of handling 3D graphics. Photoshop is recommended for the post-production phase.

    You’ll learn how to analyze references, create and optimize fur and digital hair in Maya with XGen, adjust materials, light scenes, render with Arnold, and refine images in Photoshop—covering the full professional workflow.

    Yes, the course covers professional lighting techniques in Maya, including using lights, shader setup, and advanced rendering with Arnold to achieve realistic digital hair results.

    Methods for customizing the workspace, managing icons and shelves, and setting up key tools are explained to help you quickly and efficiently access essential XGen functions.

    Yes, you’ll learn retouching, color adjustment, edge correction, and compositing techniques in Photoshop to perfect character renders with fur.

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