Basics: Unity
Course 5: Building Levels: Adding a Timer and Score for Each Level
By André Cardoso , Game Developer
About the video: Adding a Timer and Score for Each Level
Overview
“ In this unit, I'll be elucidating how to select the specific scenes that will be incorporated into your final executable.”
In this video lesson André Cardoso addresses the topic: Adding a Timer and Score for Each Level , which is part of the Domestika online course: Course 5: Building Levels. Develop skills to manage different scenes and transitions within your games. .
Partial transcription of the video
“In this unit, we will focus on adding a timer to our level to make it so that the time within the game reaches an ending point. So let's find out how to do that. So now that we got our game into this point, There are a couple rules that I want to add. Because right now, everything's endless. So, you know, the platforms are just moving endlessly. And we can hit the platform as many times as we want. But we do want to add additional rules to this. So there's two things I want to add. So first we want to add a timer. so that it counts down. and you have until a certain period to hit as many pl...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Building Levels
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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