Domestika Basics 7 courses

Basics: Unity

By André Cardoso , Game Developer

Game Developer. Copenhagen, Denmark.
Joined July 2022

Become a Unity pro and learn all the fundamentals you'll need to design your own video games.

  • Domestika Basics 7 courses
  • 283 students
  • Audio: English
  • English, Spanish, Portuguese, German, French, Italian, Polish, Dutch

Become a Unity pro and learn all the fundamentals you'll need to design your own video games.

Domestika Basics · 7 courses included

Explore the fascinating world of game development with André Cardoso in this comprehensive online course. This journey is your gateway to unleashing your creativity and turning your gaming dreams into reality using Unity, an innovative game engine. André, a game developer and the creator of the Mix and Jam Youtube channel, is your experienced guide on this adventure.

In this online course, you'll immerse yourself in Unity, a versatile tool that transforms imagination into tangible creations. The primary focus is to provide you with a deep understanding of Unity's interface and essential functions. André will lead you through seven carefully crafted courses, each brimming with valuable insights and hands-on experiences.

André Cardoso brings a unique perspective to this course. With a background that didn't include programming, he understands the challenges beginners face. He discovered Unity as his entry point into the game development industry, thanks to its user-friendly tools and a supportive community. André views Unity as a creative canvas that brings your gaming ideas to life, offering an invaluable resource for prototyping, designing, and launching your video games.

Join André on this learning journey, where you'll gain proficiency in Unity with nothing more than a device with Unity installed. Whether you're a complete novice or someone looking to deepen their skills, this course is designed for anyone interested in making their own video games.

Are you ready to press play on your very own video game adventure?

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  • 283 students
  • 45 lessons (7h 30m)
  • 7 courses
  • 7 downloads (1 file)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English, Spanish, Portuguese, German, French, Italian, Polish, Dutch
  • Level: Beginner
  • Unlimited access forever


André Cardoso

Teacher Plus
Game Developer

André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.


Content

Course 1: Introduction

  • U1

    Introduction

    • Welcome
  • U2

    Interface Overview

    • Interface Overview
  • U3

    Scene Navigation

    • Scene Navigation
  • U4

    Creating Basic Objects

    • Creating Basic Objects
  • U5

    Modifying the Object’s Position, Rotation, and Scale

    • Modifying the Object’s Position, Rotation, and Scale
  • U6

    Understanding Object Hierarchy

    • Understanding Object Hierarchy
  • U7

    Starting to Practice

    • Starting to Practice

Course 2: Assets and Components

  • U1

    Introduction to Assets

    • Introduction to Assets
  • U2

    Creating a Material Asset

    • Creating a Material Asset
  • U3

    Introduction to Components

    • Introduction to Components
  • U4

    Adding Physics!

    • Adding Physics!
  • U5

    Creating a Prefab

    • Creating a Prefab
  • U6

    Starting to Practice

    • Starting to Practice

Course 3: Game Logic

  • U1

    Creating Your Own Components

    • Creating Your Own Components
  • U2

    “If” Conditions

    • “If” Conditions
  • U3

    Simple Inputs

    • Simple Imputs
  • U4

    Accessing Components

    • Accessing Components
  • U5

    Code Variables

    • Code Variables
  • U6

    Handling Errors

    • Handling Errors
  • U7

    Spawning and Destroying Objects

    • Spawning and Destroying Objects
  • U8

    Creating Triggers

    • Creating Triggers
  • U9

    Starting to Practice

    • Starting to Practice

Course 4: Animation

  • U1

    Creating Animated Clips

    • Creating Animated Clips
  • U2

    Using the Animator

    • Using the Animator
  • U3

    Triggering Animations Via Code

    • Triggering Animations Via Code
  • U4

    Improving Animation Code

    • Improving Animation Code
  • U5

    Editing Animation Curves

    • Editing Animation Curves
  • U6

    Starting to Practice

    • Starting to Practice

Course 5: Building Levels

  • U1

    Managing Different Scenes

    • Managing Different Scenes
  • U2

    Transitioning Within Scenes

    • Transitioning Within Scenes
  • U3

    Creating Targets for the Level

    • Creating Targets for the Level
  • U4

    Making Targets Show Up in Intervals

    • Making Targets Show Up in Intervals
  • U5

    Adding a Timer and Score for Each Level

    • Adding a Timer and Score for Each Level
  • U6

    Starting to Practice

    • Starting to Practice

Course 6: Adding UI and Sounds

  • U1

    Creating UI with the Canvas

    • Creating UI with the Canvas
  • U2

    Making Buttons Work

    • Making Buttons Work
  • U3

    Adding a Score Text

    • Adding a Score Text
  • U4

    Adding Credits to the Game

    • Adding Credits to the Game
  • U5

    Starting to Practice

    • Starting to Practice

Course 7: The Last Touches

  • U1

    Adding Particles to the Project

    • Adding Particles to the Project
  • U2

    Adding Sounds and External Assets

    • Adding Sounds and External Assets
  • U3

    Using the Asset Store

    • Using the Asset Store
  • U4

    Sharing Your Game with the World

    • Sharing Your Game with the World
  • U5

    Tips for the Future

    • Tips for the Future
  • U6

    Starting to Practice

    • Starting to Practice

See the content of the 7 courses


About Domestika Basics

Domestika Basics is a series of courses focused on teaching the most commonly used software by creative professionals worldwide.
The content has been meticulously curated and is intended for both students going into a new creative field and more experienced professionals who want to polish their skills.

Learn with the best Domestika teachers through practical lessons, tons of resources, and a progressive difficulty that'll allow you to see results from day one.

Domestika Basics will allow you to step up your professional game and be prepared to score better projects.

  • Without prior knowledge.

    Domestika Basics gives you everything you need to get started in a new creative field and become an expert in it.

  • Focused on the tool.

    Discover its main components, techniques, and the tried-and-true methods you need to master it.

  • Learn fast

    With a straightforward, step-by-step approach, our outstanding professionals will teach you how to get the most out of the program.

  • Certificates Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

Basics: Unity. 3D, and Animation course by André Cardoso

Basics: Unity

By André Cardoso
Game Developer. Copenhagen, Denmark.
Joined July 2022
  • 283 students