Basics: Unity
Course 5: Building Levels: Making Targets Show Up in Intervals
By André Cardoso , Game Developer
About the video: Making Targets Show Up in Intervals
Overview
“ In this unit, with our targets established, I'll guide you on how to configure these targets to appear at specific intervals, thereby creating a more engaging repetition pattern. ”
In this video lesson André Cardoso addresses the topic: Making Targets Show Up in Intervals, which is part of the Domestika online course: Course 5: Building Levels. Develop skills to manage different scenes and transitions within your games. .
Partial transcription of the video
“With our targets in place, Now I will show you how to make it so that those targets appear within an interval to create a more interesting repetition pattern. Let's look at how to implement that. So in our scene where we have our little platform creator, which I tagged here. Let's just make a clone of it. so that it also creates platforms on the left side of the player here. So I'm going to put this on minus six. And then just to play so that we can really see how this is looking. You'll see that now. It works in terms of You know? Kind of spawning characters from both sides. Let's make sur...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Building Levels
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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