Basics: Unity
Course 5: Building Levels: Managing Different Scenes
By André Cardoso , Game Developer
About the video: Managing Different Scenes
Overview
“In this unit, I'll demonstrate how to save your scene and provide an introduction to how scenes function within typical game structures.”
In this video lesson André Cardoso addresses the topic: Managing Different Scenes, which is part of the Domestika online course: Course 5: Building Levels. Develop skills to manage different scenes and transitions within your games. .
Partial transcription of the video
“As I mentioned in previous units, Everything that we build inside of Unity is contained within scenes. So let's take a look at how they work in a general context of game. Let's take a look. So, so far, ever since we started the course, we are working on the same scene. Which I have right here. on the scenes folder on the project window. The sample scene, which is the name given for the scene, because of the template that we were using. So we've been working on the same scene and kind of like almost saving. every time. So We need to understand exactly what gets saved in a scene and when we w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Building Levels
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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