Basics: Unity
Course 3: Game Logic: Creating Triggers
By André Cardoso , Game Developer
About the video: Creating Triggers
Overview
“ In this unit, you will learn how to create and activate triggers (invisible switches).”
In this video lesson André Cardoso addresses the topic: Creating Triggers, which is part of the Domestika online course: Course 3: Game Logic. Dive into programming within Unity, structuring logical conditions and handling inputs. .
Partial transcription of the video
“We can also use invisible objects or areas as a way to trigger functionality within our code. And in this unit, we'll take a look at how to do that using triggers. So let's take a look at how to create these set triggers. So now let's take a look at another function that Unity already provides for us to get behavior very quickly in our code. So far we have seen functions such as the start function, the update function and the onCollisionEnter function, right? So these are all functions that essentially get executed automatically. Based on some behavior. Start in the first frame, update ever...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Game Logic
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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