Basics: Unity
Course 3: Game Logic: Handling Errors
By André Cardoso , Game Developer
About the video: Handling Errors
Overview
“ In this part, I'll guide you to understand the most frequent coding mishaps and provide you with the expertise to diagnose and remedy them appropriately.”
In this video lesson André Cardoso addresses the topic: Handling Errors, which is part of the Domestika online course: Course 3: Game Logic. Dive into programming within Unity, structuring logical conditions and handling inputs. .
Partial transcription of the video
“When we are learning how to program, we might face some errors for one reason or another. And in this unit, I'll teach you how to identify these issues and ways to fix them. So let's check out how some of these errors look like right now. So, Our code has been working so far, but that's not always the case. Every now and then you'll have an error. And we want to be able to understand and how to fix errors. So let's just go back into Visual Studio and I'll give you an example of things that could be wrong. So I'm going to clean the code a little bit. Maybe get rid of some of the lines. When ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Game Logic
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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