Basics: Unity
Course 3: Game Logic: Simple Imputs
By André Cardoso , Game Developer
About the video: Simple Imputs
Overview
“In this section, I'll guide you on an exciting journey where you'll learn to more effectively harness the "if" statement we've previously explored. We'll delve into how to link it with user's basic interactions via the keyboard or mouse.”
In this video lesson André Cardoso addresses the topic: Simple Imputs, which is part of the Domestika online course: Course 3: Game Logic. Dive into programming within Unity, structuring logical conditions and handling inputs. .
Partial transcription of the video
“One of the most important logic conditions to add to a game are input conditions, which allows us to essentially make things happen with the press of a button. And in this unit, we'll take a look at how to use our keyboard as a way to send signals to our project. So, Let's go ahead and press some buttons. Let's dive a little bit deeper into these input conditions that we just saw in the previous lesson. So, Of course. because I was just doing it to demonstrate the if statements I did it the first way. It came to mind. But now let's take a look at how we can get more complex with these input...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Game Logic
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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