Basics: Unity
Course 3: Game Logic: Creating Your Own Components
By André Cardoso , Game Developer
About the video: Creating Your Own Components
Overview
“In this first unit of the second course, I'll be introducing you to the exciting world of coding. You'll learn how to write your own code and I'll show you how to use Visual Studio Community to edit and fine-tune it.”
In this video lesson André Cardoso addresses the topic: Creating Your Own Components, which is part of the Domestika online course: Course 3: Game Logic. Dive into programming within Unity, structuring logical conditions and handling inputs. .
Partial transcription of the video
“In this unit, I'll show you how you can make your own components to add custom logic and behavior to your game objects. So let's get started by creating some of these components. So now we know that game objects contain multiple components. So for example, this orange sphere right here we know that it has the mandatory transform component some of the components that came with the sphere game object and the rigid body component. Which is a component that we added in order to add physics to our game object. Now, of course, it's super amazing that Unity provides us with a bunch of these compon...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Game Logic
André Cardoso
By André Cardoso
André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.
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