Domestika Basics Course 2 of 7

Basics: Unity

Course 2: Assets and Components: Creating a Prefab

By André Cardoso , Game Developer

Game Developer. Copenhagen, Denmark.
Joined July 2022
Domestika Basics Course 2 of 7
100% positive reviews (7)
1,310 students
Audio: English, Spanish (Latam), French, Indonesian, Italian, Portuguese, Romanian, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Creating a Prefab

Overview

“In this lesson, we dove into Unity prefabs, which allow us to bundle game objects with their modifications for reusability and collective transformation. We practiced this by building complex objects, like a makeshift snowman, using different game elements and applying materials. Finally, we saved these entities as prefabs, demonstrating how changes to the master prefab affect all instances.”

In this video lesson André Cardoso addresses the topic: Creating a Prefab , which is part of the Domestika online course: Course 2: Assets and Components. Delve into managing project files and materials in Unity. .

Partial transcription of the video

“With objects having a lot of unique components and settings, we want to be able to save that GameObject so that we can reutilize it later on. And in this unit, We will learn exactly how to do that by creating prefabs. So let's get on creating prefabs right now. So before I move on into our next practice session, I want to show something that is crucial for the Unity workflow. So course When you're placing things on the scene, just like our spheres right here, and our cubes, we will modify a lot of things just like we did. So for example, we modified rotations, we modified materials, we adde...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 2: Assets and Components

  • Level: Beginner
  • 100% positive reviews (7)
  • 12 students
  • 6 units
  • 6 lessons (47m)

André Cardoso

André Cardoso
By André Cardoso

Teacher Plus
Game Developer

André Cardoso is a game developer and the creative mind behind the Mix and Jam Youtube channel. With a background that didn't include programming, he discovered Unity as his entry point into the game development industry. André sees Unity as a versatile and invaluable resource for anyone interested in game development. His journey from a beginner to an accomplished game developer equipped him with a unique perspective and a deep understanding of the challenges newcomers face. Now, he's eager to share his knowledge and passion for game development with you.


  • 0% positive reviews (0)
  • 12 students
  • 6 lessons (47m)
  • 1 download
  • Online and at your own pace
  • Available on the app
  • Audio: English, Indonesian, Romanian, Turkish, Spanish (Latam), Portuguese, Italian
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
  • Unlimited access forever

Course 2: Assets and Components.  course by André Cardoso

Course 2: Assets and Components

By André Cardoso
Game Developer. Copenhagen, Denmark.
Joined July 2022
  • 0% positive reviews (0)
  • 12 students